Constructs and initializes the different member variables of the LBitmapWindow object.
#include "ltwrappr.h"
LBitmapWindow::LBitmapWindow()
LBitmapWindow::LBitmapWindow(hWndParent, nID, dwStyle=WS_VISIBLE|L_BS_CENTER|L_BS_PROCESSKEYBOARD, x=0, y=0, nCx=200, nCy=200)
Handle of the parent window.
The controls ID.
Specifies the control's style. Apply any combination of Window styles and LEAD window styles. For more information on Windows styles, refer to your compilers help file. For more information on LEAD window styles, refer to Bitmap Window LEAD specific styles.
The starting x position.
The starting y position.
The width of the bitmap window.
The height of the bitmap window.
None.
LBitmapWindow::LBitmapWindow() is a constructor for the LBitmapWindow object.
LBitmapWindow::LBitmapWindow(hWndParent, nID, dwStyle, x, y, nCX, nCY) creates the bitmap window control using the specified options. This will fill in the m_hWnd data member with the handle to the new window.
Win32, x64.
This is an example for LBitmapWindow::LBitmapWindow():
L_INT LBitmapWindow__LBitmapWindowFirstExample()
{
// this will call the default constructor and destructor when it is out of scope
LBitmapWindow MyLBitmapWindow;
//…
return SUCCESS;
}
//This is an example for LBitmapWindow::LBitmapWindow(hWndParent, nID, dwStyle, x, y, nCX, nCY):
L_INT LBitmapWindow__LBitmapWindowSecondExample(HWND hParentWnd)
{
// this will call the constructor and will initialize the bitmap window with the specified parameters.
/*initialize hParentWnd with the handle of the parent window*/
LBitmapWindow MyLBitmapWindow(hParentWnd,15,WS_VISIBLE,0,0,100,100);
//…
return SUCCESS;
}
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