public int AudioNumChannels {get;} public:property int AudioNumChannels {int get();}
A value representing the audio number of channels.
Gets the channels number of the audio stream of the target audio type.
using Leadtools;using Leadtools.MediaFoundation;using LeadtoolsMediaFoundationExamples.Fixtures;public bool _result = false;public CaptureCtrlForm _form = new CaptureCtrlForm();public void AudioTypesExample(){// reference the capture controlCaptureCtrl capturectrl = _form.CaptureCtrl;try{// set an audio device first, you should use your audio device name hereif (capturectrl.AudioDevices["USB"] == null)throw new Exception("No USB audio device available");capturectrl.AudioDevices["USB"].Selected = true;// reference the target formats collectionTargetFormats formats = capturectrl.TargetFormats;// reference the target format objectTargetFormat tf = formats[TargetFormatType.WMV];// reference the target audio formats objectTargetAudioFormats taformats = tf.AudioFormats;// check the index using a name stringint i = taformats.IndexOf("{00000161-0000-0010-8000-00AA00389B71}");// Windows Media Audio (WMA)// get target audio format objectTargetAudioFormat taf = taformats[i];// make sure the target audio format object's name equals {00000161-0000-0010-8000-00AA00389B71}if (taf.Name == "{00000161-0000-0010-8000-00AA00389B71}"){// get target audio format friendly name, use it for view propose.string friendlyname = taf.FriendlyName;}elsethrow new Exception();// select ittaf.Selected = true;// get target audio types collectionTargetAudioTypes targetaudiotypes = taf.AudioTypes;// if target audio types larger than 0, loop through all of themif (targetaudiotypes.Count > 0){// enumerate through the list of audio types// demonstrating the target audio types propertiesforeach (TargetAudioType targetaudiotype in targetaudiotypes){// get name of the target type.string name = targetaudiotype.Name;// get friendly name of the target type.string friendlyname = targetaudiotype.FriendlyName;// set the audio type into the target format if:// AudioAvgBytesPerSecond == 24000 (192 kbps)// AudioBitsPerSample == 16// AudioNumChannels == 2 (stereo)// AudioSamplesPerSecond == 44100 Hzif (targetaudiotype.AudioAvgBytesPerSecond * 8 / 1000 == 192 &&targetaudiotype.AudioBitsPerSample == 16 &&targetaudiotype.AudioNumChannels == 2 &&targetaudiotype.AudioSamplesPerSecond == 44100){tf.SetAudioType(targetaudiotype);break;}}}// check if we have can capture video and audioif (capturectrl.IsModeAvailable(CaptureMode.VideoAndAudio)){// start the capture processcapturectrl.StartCapture(CaptureMode.VideoAndAudio);// we'll loop on the state and pump messages for this example.// but you should not need to if running from a Windows Forms application.while (capturectrl.State == CaptureState.Running)Application.DoEvents();}_result = true;}catch (Exception){_result = false;}}
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