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Ripple Property

Summary

Gets or sets a value that represents the number of shades that are used to produce the background.

Syntax

C#
VB
WinRT C#
C++
public int Ripple { get; set; } 
  
Public Property Ripple As Integer 
public int Ripple {get; set;} 
  
get_Ripple(); 
set_Ripple(value); 
Object.defineProperty('Ripple');  
public: 
property int Ripple { 
   int get(); 
   void set (    int ); 
} 

Property Value

Value that represents the number of shades that are used to produce the background. Internally, it is divided by 100. For example, if Ripple = 200 the actual frequency is 2. This value is ignored if ColoredBallsCommandFlags.ShadingSingle is selected in Flags property.

Example

Refer to ColoredBallsCommand example.

Requirements

Target Platforms

Help Version 19.0.2017.10.27
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Leadtools.ImageProcessing.SpecialEffects Assembly