#include "ltwia.h"

L_LTWIA_API L_INT EXT_FUNCTION L_WiaGetPropertyString(hSession, pItem, pszID, uID, pszValue, puLength)


handle to an existing WIA session

L_VOID* pItem;

pointer to IWiaItem or IWiaItem2 interface


pointer to string array that represents the equivalent property ID string


property ID

L_TCHAR* pszValue;

pointer to a string buffer to be updated

L_SIZE_T* puLength;

pointer to a variable that contains the user allocated string buffer length

Retrieves a string buffer for any WIA property of type VT_BSTR.

Parameter Description
hSession Handle to an existing WIA session. This handle is obtained by calling the L_WiaInitSession function.
pItem Valid pointer to a type IWiaItem or IWiaItem2 object (IWiaItem if using WIA Version 1.0; IWiaItem2 if using WIA Version 2.0), which represents the item having the property.
  You can retrieve this parameter by either calling the L_WiaGetRootItem function to get a pointer to the device's root item or by enumerating the child items of the device through a call to L_WiaEnumChildItems.
pszID This string pointer should contain the equivalent property ID string for the WIA property ID (see example below):
  Property ID Property ID Equivalent String
  If this parameter is NULL then the WIA toolkit will use the ID passed through the uID parameter; otherwise the pszID parameter will be used whether or not a valid property ID is passed through the uID parameter.
uID The property ID for the WIA property.
  This parameter is required only if the pszID parameter is NULL; otherwise you can pass 0 for this parameter.
pszValue Pointer to an allocated string buffer to be updated with the property ID of the provided item.
puLength Pointer to a variable that contains the user allocated string buffer length. This parameter will always be updated with the exact required string buffer length.



The function was successful.

< 1

An error occurred. Refer to Return Codes.


This feature is available in version 16 or higher.

Any WIA property of type VT_BSTR (like WIA_DIP_DEV_NAME, WIA_IPA_FULL_ITEM_NAME, etc) returns a string buffer. To retrieve a string buffer you need to call the function L_WiaGetPropertyString after allocating a string buffer of type L_TCHAR and passing a pointer to that allocated string buffer.

To retrieve the required string buffer length, declare a variable of type L_SIZE_T and pass the address of that variable to this function and also pass NULL for the pszValue parameter. Then use the returned buffer length to allocate the string buffer with the exact required buffer length.

Required DLLs and Libraries


For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.


LEADTOOLS WIA supports both 32-bit and 64-bit image acquisition for both WIA 1.0 (XP and earlier) and WIA 2.0 (VISTA and later).

See Also


L_WiaGetPropertyLong, L_WiaGetPropertyBuffer, L_WiaGetPropertyGUID, L_WiaGetPropertySystemTime, L_WiaGetRootItem, L_WiaEnumChildItems, L_WiaInitSession, L_WiaEndSession.


Managing WIA Sources


WIA Functionality: Property Functions


L_INT WiaGetPropertyStringExample(HWIASESSION hSession, HWND hWnd) 
   L_INT nRet; 
   L_TCHAR szArtist[MAX_PATH] = TEXT(""); 
   L_SIZE_T uLength = MAX_PATH; 
   IWiaItem * pRootItem = NULL; 
   nRet = L_WiaSelectDeviceDlg(hSession, hWnd, WiaDeviceTypeDefault, 0); 
   if(nRet != WIA_SUCCESS) 
      return nRet; 
   nRet = L_WiaGetRootItem(hSession, NULL, (L_VOID**)&pRootItem); 
   if(nRet != WIA_SUCCESS) 
      return nRet; 
   // if you have a digital camera device that supports EXIF format, then you 
   // can populate the artist field in every EXIF image that it captures. 
   nRet = L_WiaGetPropertyString(hSession, pRootItem, NULL, WIA_DPC_ARTIST, szArtist, &uLength); 
   if(nRet != WIA_SUCCESS) 
      return nRet; 
   // You can also change the artist if you like to. 
   lstrcpy(szArtist, TEXT("I am the artist.")); 
   nRet = L_WiaSetPropertyString(hSession, pRootItem, NULL, WIA_DPC_ARTIST, szArtist); 
   if(nRet != WIA_SUCCESS) 
      return nRet; 
   return SUCCESS; 

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