typedef struct _MANUALPERSPECTIVEDESKEWPOINTS
{
L_UINT uStructSize;
L_POINT InputPoints[4];
L_POINT MappingPoints[4];
} MANUALPERSPECTIVEDESKEWPOINTS, *pMANUALPERSPECTIVEDESKEWPOINTS;
The MANUALPERSPECTIVEDESKEWPOINTS structure contains a list of points that will be transfered to match the location of the mapped points list.
Member | Description |
uStructSize | Size of this structure in bytes, for versioning. Use the sizeof() macro to calculate this value. |
InputPoints | An array that contains a set of points that will be transformed to match the location of the mapped points array. |
MappingPoints | An array that contains the final location of the mapped points. |
pMANUALPERSPECTIVEDESKEWPOINTS is a pointer to a MANUALPERSPECTIVEDESKEWPOINTS structure. Where the function parameter type is pMANUALPERSPECTIVEDESKEWPOINTS, you can declare a MANUALPERSPECTIVEDESKEWPOINTS variable, update the structure's fields, and pass the variable's address in the parameter. Declaring a pMANUALPERSPECTIVEDESKEWPOINTS variable is necessary only if your program requires a pointer.
This structure is used by LBitmap::ManualPerspectiveDeskew function.
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