#include "ltwrappr.h"
L_UINT LBitmapList::GetGlobalLoop()
Gets the value of the global loop for the class object's bitmap list.
The value of the global loop for the bitmap list.
GlobalLoop is the loop count when playing an animation. 0 means continuous looping.
Required DLLs and Libraries
LTFIL For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
Functions: |
L_INT LBitmapList__GetGlobalLoopExample(L_TCHAR * pszFileName)
{
L_INT nRet;
LBitmapList BitmapList;
L_BOOL bHasGlobalLoop;
L_UINT uGlobalLoop;
nRet =BitmapList.Load (pszFileName);
if(nRet !=SUCCESS)
return nRet;
bHasGlobalLoop = BitmapList.HasGlobalLoop ();
if(bHasGlobalLoop ==TRUE)
uGlobalLoop = BitmapList.GetGlobalLoop ();
//...
return SUCCESS;
}
Raster .NET | C API | C++ Class Library | JavaScript HTML5
Document .NET | C API | C++ Class Library | JavaScript HTML5
Medical .NET | C API | C++ Class Library | JavaScript HTML5
Medical Web Viewer .NET
Your email has been sent to support! Someone should be in touch! If your matter is urgent please come back into chat.
Chat Hours:
Monday - Friday, 8:30am to 6pm ET
Thank you for your feedback!
Please fill out the form again to start a new chat.
All agents are currently offline.
Chat Hours:
Monday - Friday
8:30AM - 6PM EST
To contact us please fill out this form and we will contact you via email.