Creating a Toolbar

After initializing the toolbar handle, the toolbar must be created using the LToolbar::Create function. The toolbar is created in a regular child window. The user has the option of creating a toolbar "from scratch" and entering the desired buttons, or the user may create a Vector or Paint toolbar, complete with a predefined set of buttons. The following example shows how to create a toolbar:

/* Global LEAD toolbar handle */ 
pTOOLBARHANDLE g_pLeadToolbar ; 
LToolbar tlb; 
L_INT ToolbarTest ( HWND hWnd ) 
{ 
   /* Initiate the toolbar handle */ 
   tlb.Initialize() ; 
   /* Check the validity of the handle */ 
   if ( tlb.IsValid () ) 
   { 
      POINT pt = { 0, 0 } ; 
      /* Initiate the point to be used to align the toolbar at the top-left of its owner client area */ 
      ClientToScreen ( hWnd, &pt ) ; 
      /* Create the toolbar  */ 
      tlb.Create (hWnd, TEXT("Tools Window"), TOOLBAR_PAINT ) ; 
      /* Set the toolbar position */ 
      tlb.SetPosition (&pt, TOOLBAR_POSITION_TOP | TOOLBAR_POSITION_LEFT ) ; 
      /* Show the toolbar */ 
      tlb.SetVisible (TRUE ) ; 
   } 
   return SUCCESS ; 
} 

Help Version 21.0.2021.7.2
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LEADTOOLS Toolbar C++ Class Library Help

Products | Support | Contact Us | Intellectual Property Notices
© 1991-2021 LEAD Technologies, Inc. All Rights Reserved.