This class extends the AnnDrawDesigner class to provide functionality for drawing a freehand AnnPolylineObject on an annotation container.
[SerializableAttribute()]public class AnnFreehandDrawDesigner : Leadtools.Annotations.AnnDrawDesigner
<SerializableAttribute()>Public Class AnnFreehandDrawDesignerInherits Leadtools.Annotations.AnnDrawDesigner
[SerializableAttribute()]public ref class AnnFreehandDrawDesigner : public Leadtools.Annotations.AnnDrawDesigner
For a complete example on how to use annotation draw and edit designers, refer to AnnDesigner.
This example initializes a new designer to draw freehand polylines with spaces set to 2
using Leadtools;using Leadtools.Annotations;using Leadtools.Codecs;using Leadtools.WinForms;public AnnFreehandDrawDesigner AnnFreehandDrawDesigner_AnnFreehandDrawDesigner(RasterImageViewer viewer, AnnContainer container){// start a new freehand draw designerAnnFreehandDrawDesigner freehandDrawDesigner = new AnnFreehandDrawDesigner();// set up the object template (a 2 pixels-wide polyline)AnnPolylineObject polylineObject = new AnnPolylineObject();polylineObject.Pen = new AnnPen(Color.Red, new AnnLength(2, AnnUnit.Pixel));// set up the spacing of the freehand designerfreehandDrawDesigner.Spacing = 2;// initialize the rest of the designerfreehandDrawDesigner.ObjectTemplate = polylineObject;freehandDrawDesigner.Owner = viewer;freehandDrawDesigner.ClipCursor = true;freehandDrawDesigner.Container = container;return freehandDrawDesigner;}
Imports LeadtoolsImports Leadtools.AnnotationsImports Leadtools.CodecsImports Leadtools.WinFormsPublic Function AnnFreehandDrawDesigner_AnnFreehandDrawDesigner(ByVal viewer As RasterImageViewer, ByVal container As AnnContainer) As AnnFreehandDrawDesigner' start a new freehand draw designerDim freehandDrawDesigner As AnnFreehandDrawDesigner = New AnnFreehandDrawDesigner()' set up the object template (a 2 pixels-wide polyline)Dim polylineObject As AnnPolylineObject = New AnnPolylineObject()polylineObject.Pen = New AnnPen(Color.Red, New AnnLength(2, AnnUnit.Pixel))' set up the spacing of the freehand designerfreehandDrawDesigner.Spacing = 2' initialize the rest of the designerfreehandDrawDesigner.ObjectTemplate = polylineObjectfreehandDrawDesigner.Owner = viewerfreehandDrawDesigner.ClipCursor = TruefreehandDrawDesigner.Container = containerReturn freehandDrawDesignerEnd Function
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