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SelectionModifierKey Property

Summary

Gets or sets the value of the modifier key that must be pressed in order for the user to start drawing the selection object.

Syntax

C#
VB
Java
Objective-C
WinRT C#
C++
public AnnKeys SelectionModifierKey { get; set; } 
Public Property SelectionModifierKey As Leadtools.Annotations.Core.AnnKeys 
public Leadtools.Annotations.Core.AnnKeys SelectionModifierKey {get; set;} 
@property (nonatomic) LTAnnKeys SelectionModifierKey; 
public AnnKeys getSelectionModifierKey() 
public void setSelectionModifierKey(AnnKeys value) 
             
 <br/>get_SelectionModifierKey();<br/>set_SelectionModifierKey(value);<br/>Object.defineProperty('SelectionModifierKey');  
public:  
   property AnnKeys^ SelectionModifierKey 
   { 
      AnnKeys^ get() 
      void set(AnnKeys^ value) 
   } 

Property Value

The value of the modifier key that must be pressed in order for the user to start drawing the selection object. The default value is AnnKeys.Shift.

Remarks

ForceSelectionModifierKey and SelectionModifierKey are used when the selection automation object (SelectObjectId is present). This object allows the user to select multiple annotations objects by clicking anywhere on the container outside the boundaries of any other objects and drawing a rubber band.

When the value of ForceSelectionModifierKey is false (the default), then a SelectionModifierKey is not used and the user can start drawing the selection rubber band using the mouse (or touch) only.

When the value of ForceSelectionModifierKey is true, then the user can only start drawing the selection rubber band if if the modifier specified is also pressed.

ForceSelectionModifierKey is only used if the current platforms supports a physical keyboard.

Requirements

Target Platforms

Help Version 19.0.2017.10.27
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