LImageViewerCell::PaintCallBack

#include "ltwrappr.h"

virtual L_INT LImageViewerCell::PaintCallBack(hCellWnd, hMemDC, lpRect, nCellIndex, nSubCellIndex)

HWND hCellWnd;

handle to the cell window

HDC hMemDC;

handle to DC

LPRECT lpRect;

pointer to rectangle

L_INT nCellIndex;

index of the cell

L_INT nSubCellIndex;

index of the sub-cell

This function is called during the cell painting.

Parameter

Description

hCellWnd

A handle to the window that represents the Medical Viewer Cell.

hMemDC

Handle to memory device context is used to paint the cell.

lpRect

Pointer to a RECT structure that contains the client coordinates of the rectangle for the user to paint in.

nCellIndex

A zero-based index of the cell in which the callback will paint.

nSubCellIndex

A zero-based index into the image list attached to the cell specified in nCellIndex. This image is the one on which the callback will paint.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

This callback function is called after painting everything in the cell (image, tags, rulers, annotations and region), so if user paints anything, it will be drawn as the top most.

To get the current callback function used to paint the cell, call the LImageViewerCell::EnablePaintCallBack function.

To set the callback function for painting the cell, call the LImageViewerCell::EnablePaintCallBack function.

Required DLLs and Libraries

LTIVW

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

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