Gets or sets the value look up table.
public int[] ValueTable { get; set; }
Public Property ValueTable As Integer()
public int[] ValueTable {get; set;}
@property (nonatomic, assign, nullable) const unsigned int *valueTable
public int[] getValueTable()
public void setValueTable(int[] value)
<br/>get_ValueTable();<br/>set_ValueTable(value);<br/>Object.defineProperty('ValueTable');
Value look up table. If the Mask table value for a particular pixel hue is non-zero, then the value is changed to the corresponding entry in ValueTable. For example, if a pixel value has a hue of 85 and Mask[85] is non-zero, the value is changed to ValueTable[85]. If HueTable is null, the value is changed to ValueTable[85]. If ValueTable is null, the value of each pixel is unchanged.
Refer to RemapHueCommand
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