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Available in LEADTOOLS Vector Imaging toolkits. |
LVectorBase::ApplyTransformation
#include "ltwrappr.h"
virtual L_INT LVectorBase::ApplyTransformation(L_VOID)
Applies the current transformation to the vector image. This function is available in the LEADTOOLS Vector Imaging Pro Toolkit.
Returns
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SUCCESS |
The function was successful. |
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< 1 |
An error occurred. Refer to Return Codes. |
Comments
This function will apply current transformation (Rotation, scaling and translation) to the vector image. The vector image objects will be changed.
After a call to this function, rotation, scaling and translation values will be reset.
Not supported in DirectX engine.
Required DLLs and Libraries
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LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Example
This example opens an image, rotates it, and saves the result as a .dxf file.
The vector is saved as transformed.
L_INT LVectorBase__ApplyTransformationExample(HWND hWnd)
{
L_INT nRet;
LVectorBase Vector;
RECT rect;
//Load the drawing
nRet = Vector.Load(TEXT("C:\\Program Files\\LEAD Technologies, Inc\\LEADTOOLS 16\\Images\\skull.dxf"));
if(nRet != SUCCESS)
return nRet;
//Attach to window
nRet = Vector.AttachToWindow(hWnd);
if(nRet != SUCCESS)
return nRet;
//Set viewport
GetClientRect(hWnd, &rect);
nRet = Vector.SetViewport(&rect);
if(nRet != SUCCESS)
return nRet;
//Rotate
VECTORPOINT rotatePoint;
nRet = Vector.GetRotation(&rotatePoint);
if(nRet != SUCCESS)
return nRet;
rotatePoint.x += 30.0F;
rotatePoint.y -= 100.0F;
rotatePoint.z += 50.0F;
Vector.SetRotation(&rotatePoint,NULL,NULL);
//Make transformations apply to save
nRet = Vector.ApplyTransformation();
if(nRet != SUCCESS)
return nRet;
//Save
Vector.SetFileName(TEXT("C:\\Program Files\\LEAD Technologies, Inc\\LEADTOOLS 16\\Images\\image.dxf"));
nRet = Vector.Save(FILE_DXF);
if(nRet != SUCCESS)
return nRet;
return SUCCESS;
}