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Available in LEADTOOLS Vector Imaging toolkits. |
LVectorObject::IsObjectHidden
#include "ltwrappr.h"
L_INT LVectorObject::IsObjectHidden(pbHidden)
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L_BOOL *pbHidden; |
/* pointer to a variable */ |
Returns a value that indicates whether the class object is hidden.
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Parameter |
Description |
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pbHidden |
Pointer to a variable to be updated with a value that indicates whether or not the class object is hidden. Possible values are: |
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Value |
Meaning |
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TRUE |
The class object is hidden. |
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FALSE |
The class object is not hidden. |
Returns
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SUCCESS |
The function was successful. |
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< 1 |
An error occurred. Refer to Return Codes. |
Comments
This function is not supported in the DirectX engine.
Required DLLs and Libraries
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LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
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Functions: |
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Topics |
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Example
This example will check if the given vector object is hidden or not.
L_INT LVectorObject__IsObjectHiddenExample(HWND hWnd, LVectorBase *pVector, LVectorObject *pObject )
{
UNREFERENCED_PARAMETER(pVector);
UNREFERENCED_PARAMETER(hWnd);
L_INT nRet;
L_BOOL bHidden;
nRet = pObject->IsObjectHidden( &bHidden );
if(nRet != SUCCESS)
return nRet;
if(bHidden)
MessageBox( NULL, TEXT("Object is hidden"), TEXT("Test"), MB_OK );
else
MessageBox( NULL, TEXT("Object is not hidden"), TEXT("Test"), MB_OK );
return SUCCESS;
}