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Available in LEADTOOLS Vector Imaging toolkits. |
L_VecPhysicalToLogical
#include "lvkrn.h"
L_LVKRN_API L_INT L_VecPhysicalToLogical(pVector, pDst, pSrc)
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const pVECTORHANDLE pVector; |
/* pointer to a vector handle */ |
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pVECTORPOINT pDst; |
/* pointer to a VECTORPOINT structure */ |
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const POINT * pSrc; |
/* pointer to a POINT structure */ |
Converts a Windows 2D POINT into a 3D VECTORPOINT.
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Parameter |
Description |
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pVector |
Pointer to a vector handle. |
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pDst |
Pointer to a VECTORPOINT structure to be updated with the logical 3 dimensional point converted from the 2 dimensional point in pSrc. |
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pSrc |
Pointer to a POINT structure that contains a 2 dimensional point to be converted into a 3 dimensional point. |
Returns
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SUCCESS |
The function was successful. |
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< 1 |
An error occurred. Refer to Return Codes. |
Comments
Converts a given 2D physical point into a logical (with X, Y, Z coordinates), 3D point.
The Z value of the destination 3D point will not be changed.
Conversion will be based on the current view port and camera values set in the VECTORHANDLE.
Required DLLs and Libraries
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LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
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Functions: |
L_VecLogicalToPhysical, L_VecGetObjectParallelogram, L_VecGetObjectRect |
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Topics: |
Example
This example will show the 3D point of a given 2D point on the vector drawing.
L_INT VecPhysicalToLogicalExample(
pVECTORHANDLE pVector,
POINT* ppt)
{
L_INT nRet;
VECTORPOINT Point;
L_TCHAR szBuffer[ 80 ];
Point.z = 0.0;
nRet = L_VecPhysicalToLogical( pVector, &Point, ppt );
if (nRet != SUCCESS)
return nRet;
_stprintf_s( szBuffer,80,TEXT("%f, %f, %f"), Point.x, Point.y, Point.z );
MessageBox( NULL, szBuffer, TEXT("Point"), MB_OK );
return SUCCESS;
}