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Available in LEADTOOLS Vector Imaging toolkits. |
L_VecCopyLayer
#include "lvkrn.h"
L_LVKRN_API L_INT L_VecCopyLayer(pVectorDst, pLayerDst, pVectorSrc, pLayerSrc, dwFlags)
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pVECTORHANDLE pVectorDst; |
/* pointer to a vector handle */ |
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const pVECTORLAYER pLayerDst; |
/* pointer to a layer */ |
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const pVECTORHANDLE pVectorSrc; |
/* pointer to a vector handle */ |
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const pVECTORLAYER pLayerSrc; |
/* pointer to a vector layer */ |
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L_UINT32 dwFlags; |
/* copy flags */ |
Copies the contents of one layer to another. This function is available in the LEADTOOLS Vector Imaging Pro Toolkit.
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Parameter |
Description |
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pVectorDst |
Pointer to the destination vector handle. |
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pLayerDst |
Pointer to a VECTORLAYER structure that references the destination layer. |
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pVectorSrc |
Pointer to the source vector handle. |
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pLayerSrc |
Pointer to a VECTORLAYER structure that references the source layer. |
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dwFlags |
Flag that indicates whether or not to empty the destination layer before copying. Possible values are: |
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Value |
Meaning |
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0 |
Do not empty the destination layer before copying. |
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VECTOR_FLAGS_REPLACE |
Empty the destination layer before copying. |
Returns
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SUCCESS |
The function was successful. |
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< 1 |
An error occurred. Refer to Return Codes. |
Comments
The destination layer can be in the same vector handle as the source layer, or it can be in a different vector handle.
Required DLLs and Libraries
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LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
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Functions: |
L_VecAddLayer, L_VecGetLayer, L_VecGetLayerByName, L_VecGetLayerByIndex |
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Topics: |
Example
This example will copy the layer with the given name from the source vector to the destination vector.
L_INT VecCopyLayerExample(
pVECTORHANDLE pVectorDst,
pVECTORHANDLE pVectorSrc,
L_TCHAR* pszName)
{
VECTORLAYER LayerSrc, LayerDst;
VECTORLAYERDESC LayerDesc;
L_INT nRet;
/* Get the layer with the given name */
nRet = L_VecGetLayerByName( pVectorSrc, pszName, &LayerSrc );
if( nRet == SUCCESS )
{
/* get the layer properties */
nRet = L_VecGetLayer( pVectorSrc, &LayerSrc, &LayerDesc );
if(nRet != SUCCESS)
return nRet;
/* add to the destination vector */
nRet = L_VecAddLayer( pVectorDst, &LayerDesc, &LayerDst, VECTOR_FLAGS_RENAME_DUPLICATES);
if(nRet != SUCCESS)
return nRet;
/* no need for the layer properties anymore */
nRet = L_VecFreeLayer( &LayerDesc );
if(nRet != SUCCESS)
return nRet;
/* copy content of source layer into destination */
nRet = L_VecCopyLayer( pVectorDst, &LayerDst, pVectorSrc, &LayerSrc, 0L );
}
return nRet;
}