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Available in LEADTOOLS Imaging Pro, Vector, Document, and Medical Imaging toolkits. |
LBitmapWindow::EnablePaintWhileLoad
#include "ltwrappr.h"
L_BOOL LBitmapWindow::EnablePaintWhileLoad(bEnable)
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L_BOOL bEnable; |
/* flag that indicates whether PaintWhileLoad is enabled */ |
Enables or disables painting the bitmap while loading.
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Parameter |
Description |
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bEnable |
Flag that indicates whether painting the bitmap while loading is enabled or disabled. Possible values are: |
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Value |
Meaning |
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TRUE |
Enable painting the bitmap while loading. |
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FALSE |
Disable painting the bitmap while loading. |
Returns
The previous setting.
Comments
When PaintWhileLoad is enabled, the class object will display the bitmap as it is loaded, when using the Load functions.
Required DLLs and Libraries
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LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
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Functions: |
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Topics: |
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Example
L_INT LBitmapWindow__EnablePaintWhileLoadExample(LBitmapWindow& BmpWnd)
{
if(BmpWnd.IsPaintWhileLoadEnabled()==FALSE)
BmpWnd.EnablePaintWhileLoad(TRUE);
return SUCCESS;
}