LAnnPoint::SetBitmap
#include "ltwrappr.h"
virtual L_INT LAnnPoint::SetBitmap(pBitmap, uFlags=0)
virtual L_INT LAnnPoint::SetBitmap(pBitmap, uFlags=0)
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LBitmapBase * pBitmap; |
/* pointer to an LBitmapBase object */ |
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pBITMAPHANDLE pBitmap; |
/* pointer to the bitmap handle */ |
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L_UINT uFlags; |
/* flags that determine the object to process */ |
Sets the bitmap of the annotation object.
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Parameter |
Description |
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pBitmap |
Pointer to the bitmap object referencing the bitmap object to assign to the specified object. |
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pBitmap |
Pointer to the bitmap handle referencing the bitmap to assign to the specified object. |
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uFlags |
Flags that determine which objects to process. Most of the flags apply only to container objects. You can combine values when appropriate by using a bitwise OR ( | ). The following are valid values: |
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Value |
Meaning |
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0 |
Process only the specified object. |
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ANNFLAG_SELECTED |
[0x0001] Process only objects that have the selected property set to TRUE. For getting and setting the selected property, use the LAnnotation::IsSelected and LAnnotation::SetSelected functions. |
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ANNFLAG_NOINVALIDATE |
[0x0010] Do not invalidate the affected rectangle in the window. Use this to avoid generating unwanted paint messages. |
Returns
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SUCCESS |
The function was successful. |
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< 1 |
An error occurred. Refer to Return Codes. |
Required DLLs and Libraries
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LTANN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
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Functions: |
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Topics: |
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Example
This is an example for both forms of LAnnPoint::SetBitmap(pBitmap, uFlags=0):
L_INT LAnnPoint_SetBitmapExample(HWND hWnd)
{
ANNPOINT annPoint = {50,50};
ANNRECT annRect = {50,50,150,150};
LSettings::UnlockSupport(L_SUPPORT_DOCUMENT, L_KEY_DOCUMENT);
LAnnPoint *pMyAnnPoint = new(LAnnPoint);
pMyAnnPoint->SetPoints(&annPoint);
pMyAnnPoint->SetVisible(TRUE);
//Change LAnnPoint bitmap
LBitmapBase MyBitmapBasePrimary;
MyBitmapBasePrimary.Load(TEXT("%UserProfile%\\My Documents\\LEADTOOLS Images\\image1.cmp"));
pMyAnnPoint->SetBitmap (&MyBitmapBasePrimary,0);
//Another way to change the bitmap
pMyAnnPoint->SetBitmap(MyBitmapBasePrimary.GetHandle(),0);
//Create container and insert annotation
LAnnContainer m_AnnContainer;
m_AnnContainer.Create(hWnd, &annRect, TRUE);
m_AnnContainer.Insert(*pMyAnnPoint);
m_AnnContainer.SetUserMode(ANNUSER_RUN);
return SUCCESS;
}