|
Available in LEADTOOLS Imaging Pro, Vector, Document, and Medical Imaging toolkits. |
LBitmapWindow::EnablePaintSizeUseDPI
#include "ltwrappr.h"
L_BOOL LBitmapWindow::EnablePaintSizeUseDPI(bPaintSizeUseDPI)
|
L_BOOL bPaintSizeUseDPI; |
/* flag that indicates whether to paint the bitmap using the DPI settings */ |
Enables or disables bitmap painting using the DPI settings.
|
Parameter |
Description |
|
|
bPaintSizeUseDPI |
Flag that indicates whether to paint the bitmap using the DPI settings. Possible values are: |
|
|
|
Value |
Meaning |
|
|
TRUE |
Paint the bitmap using its DPI settings. |
|
|
FALSE |
Paint the bitmap using the bitmaps original height and width. |
Returns
The previous state.
Comments
If enabled, the bitmap window will account for the physical resolution of the bitmap when displaying it.
The physical resolution of a bitmap is measured in dots per inch (DPI). Some images have different horizontal and vertical resolutions (for example: 300 by 600). In such cases, the displayed images will appear elongated if you do not account for the resolution.
This setting is disabled by default.
Required DLLs and Libraries
|
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
$See Also
|
Functions: |
Example
For an example, refer to LBitmapWindow::SetROP3.