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PixelateCommandBitmapEffect Class
See Also  Members  
Leadtools.Windows.Media.Effects.SpecialEffects Namespace : PixelateCommandBitmapEffect Class




Divides the image into rectangular or circular cells and then recreates the image by filling those cells with the minimum, maximum, or average pixel value, depending upon the effect that was selected. This command is available in the Raster Pro and above toolkits.

Syntax

Visual Basic (Declaration) 
Public Class PixelateCommandBitmapEffect 
   Inherits RasterCommandBitmapEffect
Visual Basic (Usage)Copy Code
Dim instance As PixelateCommandBitmapEffect
C# 
public class PixelateCommandBitmapEffect : RasterCommandBitmapEffect 
Managed Extensions for C++ 
public __gc class PixelateCommandBitmapEffect : public RasterCommandBitmapEffect 
C++/CLI 
public ref class PixelateCommandBitmapEffect : public RasterCommandBitmapEffect 

Example

Run the PixelateCommandBitmapEffect on an image. by dividing it into circular cells with angle length = 5, and radius = 10.

Remarks

  • This command will divide the image into rectangular or circular cells.
  • Flags indicate whether to use rectangular or circular cells and indicates the type of information in the other properties or parameters.
  • If the image is divided into circular cells by setting the PixelateCommandBitmapEffectsFlags.Radial flag, the cells will be centered around the specified center point. This center point must be defined inside the image.
  • This command supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available only in the Document/Medical toolkits.
  • An example of circular cell division can be seen below:
    This is the original image:



    The image below is the result of the following settings:
    command.Flags = PixelateCommandBitmapEffectsFlags.Radial | PixelateCommandBitmapEffectsFlags.WidthPeriod | PixelateCommandBitmapEffectsFlags.HeightPeriod | PixelateCommandBitmapEffectsFlags.Average;
    command.CellWidth = 90;
    command.CellHeight = 40;

    This indicates the circular cells are divided into 90 degree cell divisions and each cell has a radial length of 40 pixels. Each cell division is filled with the average value for that cell division.



    The image below is the result of the following settings:

    command.Flags = PixelateCommandBitmapEffectsFlags.Radial | PixelateCommandBitmapEffectsFlags.WidthFrequency | PixelateCommandBitmapEffectsFlags.HeightFrequency | PixelateCommandBitmapEffectsFlags.Average;
    command.CellWidth = 90;
    command.CellHeight = 40;

    This indicates the circular cells are divided into 90 separate cell divisions around the center point and there are 40 cell divisions along the radius. Each cell division is filled with the average value for that cell division.

  • This command does not support signed data images.
  • This command does not support 32-bit grayscale images.

Inheritance Hierarchy

System.Object
   System.Windows.Threading.DispatcherObject
      System.Windows.DependencyObject
         System.Windows.Freezable
            System.Windows.Media.Animation.Animatable
               System.Windows.Media.Effects.BitmapEffect
                  Leadtools.Windows.Media.Effects.RasterCommandBitmapEffect
                     Leadtools.Windows.Media.Effects.SpecialEffects.PixelateCommandBitmapEffect

Requirements

Target Platforms: Microsoft .NET Framework 2.0, Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family

See Also

Reference

PixelateCommandBitmapEffect Members
Leadtools.Windows.Media.Effects.SpecialEffects Namespace
AddNoiseCommandBitmapEffect Class
EmbossCommandBitmapEffect Class
MosaicCommandBitmapEffect Class
MotionBlurCommandBitmapEffect Class
OilifyCommandBitmapEffect Class
PosterizeCommandBitmapEffect Class
SolarizeCommandBitmapEffect Class
BendCommandBitmapEffect Class
CylinderCommandBitmapEffect Class
FreeHandShearCommandBitmapEffect Class
FreeHandWaveCommandBitmapEffect Class
ImpressionistCommandBitmapEffect Class
PolarCommandBitmapEffect Class
RadialBlurCommandBitmapEffect Class
RadialWaveCommandBitmapEffect Class
RippleCommandBitmapEffect Class
SphereCommandBitmapEffect Class
SwirlCommandBitmapEffect Class
WaveCommandBitmapEffect Class
WindCommandBitmapEffect Class
ZoomBlurCommandBitmapEffect Class
ZoomWaveCommandBitmapEffect Class
CubismCommandBitmapEffect Class
DrawStarCommandBitmapEffect Class
DryCommandBitmapEffect Class
FreePlaneBendCommandBitmapEffect Class
FreeRadialBendCommandBitmapEffect Class
GlassEffectCommandBitmapEffect Class
GlowCommandBitmapEffect Class
LensFlareCommandBitmapEffect Class
OceanCommandBitmapEffect Class
PlaneBendCommandBitmapEffect Class
PlaneCommandBitmapEffect Class
SampleTargetCommandBitmapEffect Class
TunnelCommandBitmapEffect Class
BricksTextureCommandBitmapEffect Class
CloudsCommandBitmapEffect Class
ColoredBallsCommandBitmapEffect Class
DiffuseGlowCommandBitmapEffect Class
FragmentCommandBitmapEffect Class
HalfTonePatternCommandBitmapEffect Class
MaskConvolutionCommandBitmapEffect Class
MosaicTilesCommandBitmapEffect Class
PerspectiveCommandBitmapEffect Class
PlasmaCommandBitmapEffect Class
PointillistCommandBitmapEffect Class
RomanMosaicCommandBitmapEffect Class
VignnetCommandBitmapEffect Class
ZigZagCommandBitmapEffect Class