LRasterPaint::DrawShapePolyBezier

#include "Ltwrappr.h"

L_INT LRasterPaint::DrawShapePolyBezier(UserDC, pptPoints, nCount)

HDC UserDC;

/* handle to the device context */

LPPOINT pptPoints;

/* pointer to an array of POINT structures */

L_INT nCount;

/* number of points */

Draws a polybezier using the specified points

Parameter

Description

UserDC

Handle to a device context, such as a screen, to use as a display surface. This parameter can also be NULL. The mapping mode of the device context must be MM_TEXT.

pptPoints

Pointer to an array of POINT structures that contain the endpoints and control points of the curve(s).

nCount

Specifies the number of points in the pptPoints array. This value must be one more than three times the number of curves to be drawn, because each Bézier curve requires two control points and an endpoint, and the initial curve requires an additional starting point.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes

Comments

The Bézier curve(s) will be drawn using the current shape properties. To determine the current shape properties, call LRasterPaint::GetProperty. To set or change the current shape properties, call LRasterPaint::SetProperty. For more information on the shape properties, refer to the PAINTSHAPE structure.

If UserDC is not NULL, the toolkit will paint the Bézier curve(s) on the specified device context. If UserDC is NULL, the Bézier curve(s) will not be painted on a device context.

If a bitmap has been set using the LRasterPaint::SetMetrics function, the Bézier curve(s) will be drawn on the specified bitmap. If UserDC is not NULL and a bitmap has been set using the LRasterPaint::SetMetrics function, then the Bézier curve(s) will be drawn to both the device context and the bitmap.

Required DLLs and Libraries

LTPNT

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application

See Also

Functions:

LRasterPaint::GetProperty, LRasterPaint::SetProperty, LRasterPaint::SetTransformation, LRasterPaint::GetTransformation, LRasterPaint::GetClipRgn, LRasterPaint::SetClipRgn, LRasterPaint::SetMetrics, LRasterDialog::DoModalShape, LRasterPaint::DrawShapeEllipse, LRasterPaint::DrawShapeLine, LRasterPaint::DrawShapePolygon, LRasterPaint::DrawShapeRectangle, LRasterPaint::DrawShapeRoundRect, Class Members

Topics:

Painting a Shape

Example

L_INT DrawPolyBezierTest ( CWnd* pWnd ) 
{
   LRasterPaint rstp;
   CDC* pDC = pWnd->GetDC( ) ;
   PAINTSHAPE shape; 
   POINT ptPolyBezier [5];

   /* Initiate the Paint toolkit */
   if ( SUCCESS != rstp.Initialize ( ) )
   {
        return FAILURE ; 
   }

   /* Get the current shape properties */
   rstp.GetProperty (PAINT_GROUP_SHAPE, &shape ) ;

   /* Set the required shape properties */
   shape.nSize  = sizeof ( PAINTSHAPE ) ;
   shape.dwMask = PSF_BORDERWIDTH  |
                               PSF_BORDERSTYLE  |   
                               PSF_BORDERCOLOR  |
                               PSF_BORDERENDCAP | 
                               PSF_BACKGROUNDCOLOR ;

   shape.nBorderWidth         = 2 ; 
   shape.nBorderStyle         = PAINT_SHAPE_BORDER_STYLE_DASH ; 
   shape.crBorderColor        = RGB ( 255, 0, 0 ) ;
   shape.nBorderEndCap        = PAINT_SHAPE_BORDER_ENDCAP_FLAT ;
   shape.crBackgroundColor    = RGB ( 255, 255, 192 ) ;

   /* set the new shape properties  */
   rstp.SetProperty (PAINT_GROUP_SHAPE, &shape ) ;

   /* set the coordinates with respect to the DC dimensions*/
   ptPolyBezier [ 0 ].x = 10 ;
   ptPolyBezier [ 0 ].y = 10 ;
   ptPolyBezier [ 1 ].x = 150 ;
   ptPolyBezier [ 1 ].y = 15 ;
   ptPolyBezier [ 2 ].x = 100 ;
   ptPolyBezier [ 2 ].y = 160 ;
   ptPolyBezier [ 3 ].x = 70 ;
   ptPolyBezier [ 3 ].y = 10;
   ptPolyBezier [ 4 ].x = 20 ;
   ptPolyBezier [ 4 ].y = 20 ;

   /* Use the current shape properties to draw a polyBezier to the DC (hDC) */
   rstp.DrawShapePolyBezier ( pDC->m_hDC, ptPolyBezier, 4 ) ;

   /* Free the paint tools handle */
   rstp.Free ( ) ;

   pWnd->ReleaseDC( pDC ) ;

   return SUCCESS ;
}