LRasterPaint::DrawShapeLine

#include "Ltwrappr.h"

L_INT LRasterPaint::DrawShapeLine(UserDC, nStartX, nStartY, nEndX, nEndY)

HDC UserDC;

/* handle to the device context */

L_INT nStartX;

/* x-coordinate of the starting point */

L_INT nStartY;

/* y-coordinate of the starting point */

L_INT nEndX;

/* x-coordinate of the ending point */

L_INT nEndY;

/* y-coordinate of the ending point */

Draws a line between the specified points.

Parameter

Description

UserDC

Handle to a device context, such as a screen, to use as a display surface. This parameter can also be NULL. The mapping mode of the device context must be MM_TEXT.

nStartX

Specifies the x-coordinate of the start position, in logical units.

nStartY

Specifies the y-coordinate of the start position, in logical units.

nEndX

Specifies the x-coordinate of the end position, in logical units.

nEndY

Specifies the y-coordinate of the end position, in logical units.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes

Comments

The line will be drawn using the current shape properties. To determine the current shape properties, call LRasterPaint::GetProperty. To set or change the current shape properties, call LRasterPaint::SetProperty. For more information on the shape properties, refer to the PAINTSHAPE structure.

If UserDC is not NULL, the toolkit will paint the line on the specified device context. If UserDC is NULL, the line will not be painted on a device context.

If a bitmap has been set using the LRasterPaint::SetMetrics function, the line will be drawn on the specified bitmap. If UserDC is not NULL and a bitmap has been set using the LRasterPaint::SetMetrics function, then the line will be drawn to both the device context and the bitmap.

Required DLLs and Libraries

LTPNT

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application

See Also

Functions:

LRasterPaint::GetProperty, LRasterPaint::SetProperty, LRasterPaint::SetTransformation, LRasterPaint::GetTransformation, LRasterPaint::GetClipRgn, LRasterPaint::SetClipRgn, LRasterPaint::SetMetrics, LRasterDialog::DoModalShape, LRasterPaint::DrawShapeEllipse, LRasterPaint::DrawShapePolyBezier, LRasterPaint::DrawShapePolygon, LRasterPaint::DrawShapeRectangle, LRasterPaint::DrawShapeRoundRect, Class Members

Topics:

Painting a Shape

Example

L_INT DrawLineTest ( CWnd* pWnd ) 
{
   LRasterPaint rstp;
   CDC* pDC = pWnd->GetDC() ;
   PAINTSHAPE shape; 

   /* Initiate the Paint toolkit */
   if ( SUCCESS != rstp.Initialize ( ) )
   {
         return FAILURE ; 
   }

   /* Get the current shape properties */
   rstp.GetProperty (PAINT_GROUP_SHAPE, &shape ) ;

   /* Set the required shape properties */
   shape.nSize  = sizeof ( PAINTSHAPE ) ;
   shape.dwMask = PSF_BORDERWIDTH |
                               PSF_BORDERSTYLE |
                               PSF_BORDERCOLOR |
                               PSF_BORDERENDCAP ;
   shape.nBorderWidth  = 10 ; 
   shape.nBorderStyle  = PAINT_SHAPE_BORDER_STYLE_DASHDOT ; 
   shape.crBorderColor = RGB ( 255, 0, 0 ) ;
   shape.nBorderEndCap = PAINT_SHAPE_BORDER_ENDCAP_ROUND ;


   /* Set the new shape properties */
   rstp.SetProperty (PAINT_GROUP_SHAPE, &shape ) ;

   /* Use the current shape properties to draw a line to the DC (hDC) */
   rstp.DrawShapeLine ( pDC->m_hDC, 10, 10, 200, 200 ) ;

   /* Free the paint tools handle */
   rstp.Free ( ) ;

   pWnd->ReleaseDC( pDC ) ;

   return SUCCESS ;
}