For more information, refer to Applying Artistic Effects.
Dice Effect Function - Before
Dice Effect Function - After
View additional platform support for this Dice Effect function.
Run the DiceEffectCommand on an image.
using Leadtools;
using Leadtools.Codecs;
using Leadtools.ImageProcessing.SpecialEffects;
public void DiceEffectCommandExample()
{
// Load an image
RasterCodecs codecs = new RasterCodecs();
codecs.ThrowExceptionsOnInvalidImages = true;
RasterImage image = codecs.Load(Path.Combine(LEAD_VARS.ImagesDir, @"ImageProcessingDemo\Image2.jpg"));
// Prepare the command
DiceEffectCommand command = new DiceEffectCommand();
command.XBlock = 16;
command.YBlock = 16;
command.Randomize = 0;
command.Flags = DiceEffectCommandFlags.Count |
DiceEffectCommandFlags.Border;
command.BorderColor = new RasterColor(0, 0, 0);
// Apply Dice Effect for this image.
command.Run(image);
codecs.Save(image, Path.Combine(LEAD_VARS.ImagesDir, "Result.jpg"), RasterImageFormat.Jpeg, 24);
}
static class LEAD_VARS
{
public const string ImagesDir = @"C:\LEADTOOLS23\Resources\Images";
}