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#1 Posted : Tuesday, February 20, 2007 10:35:55 PM(UTC)

VadimR  
VadimR

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Posts: 20


How can we obtain the full list of images in the selected folder ( now we can see the first sixteenth images only)?
 

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#2 Posted : Sunday, February 25, 2007 6:23:07 AM(UTC)

Adnan Ismail  
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How exactly are you retrieving the 16 images? If you are using one of our demos, please tell me which demo it is and the exact steps you take.
 
#3 Posted : Sunday, February 25, 2007 8:31:56 PM(UTC)

VadimR  
VadimR

Groups: Registered
Posts: 20


When I place there are 16 images on the folder I obtain there are 10 buttons for select an  image. When I place there are 68 images on the folder I obtain there are 15 buttons for select an  image.

This quantity of buttons I retrieve before code changing and after code changing .

CUserBitmapWin m_Image;(Class CUserBitmapWin in the attached file)

int  OnStitch()
{
   ActionName = "Stitch";
 int                 nRet = SUCCESS_DLG_OK ;
   GETDIRECTORYDLGPARAMS DirectoryDlgParams ;
  
   ZeroMemory ( &DirectoryDlgParams, sizeof (GETDIRECTORYDLGPARAMS)) ;

   DirectoryDlgParams.uStructSize  = sizeof (GETDIRECTORYDLGPARAMS);
   DirectoryDlgParams.pszDirectory = (L_TCHAR *) malloc ( L_MAXPATH * 2 ) ;
   DirectoryDlgParams.pszTitle     = _T("Select Images Folder") ;
   DirectoryDlgParams.nBuffSize    = L_MAXPATH ;
   DirectoryDlgParams.pszFilter    = NULL ;
   DirectoryDlgParams.nFilterIndex = 1 ;
   m_Image.DialogFile()->SetDirectoryParams(&DirectoryDlgParams) ;
   nRet = m_Image.DialogFile()->DoModalGetDirectory ( hWnd) ;
    int imgCount =1000;
   // Get the directory
   if ( nRet == SUCCESS_DLG_OK )
   {
      DLGBITMAPLIST BitmapList ;
      L_INT         i = 0 ;
      HCURSOR       hCursor;
     
      hCursor = SetCursor (LoadCursor (NULL, IDC_WAIT));
     
      BitmapList.pBitmapList = (DLGBITMAPLISTITEM *)  malloc ( sizeof ( DLGBITMAPLISTITEM ) * imgCount ) ;
      //BitmapList.nCount = imgCount;

      if ( NULL == BitmapList.pBitmapList )
      {
         SetCursor (hCursor);
         return FAILURE;
      }
      else
      {
         for ( i = 0 ; i < imgCount ; i++ )
         {
            BitmapList.pBitmapList [ i ].pBitmap        = (BITMAPHANDLE  *)  malloc ( sizeof ( BITMAPHANDLE ) ) ;
            BitmapList.pBitmapList [ i ].pszFileName    = (L_TCHAR *)  malloc ( sizeof ( L_TCHAR ) * L_MAXPATH ) ;
            BitmapList.pBitmapList [ i ].pszDescription = (L_TCHAR *)  malloc ( sizeof ( L_TCHAR ) * L_MAXPATH ) ;
           
           
            memset(BitmapList.pBitmapList [ i ].pBitmap,0, sizeof(BITMAPHANDLE));
            memset(BitmapList.pBitmapList [ i ].pszFileName,0, sizeof ( L_TCHAR ) * L_MAXPATH );
            memset(BitmapList.pBitmapList [ i ].pszDescription,0, sizeof ( L_TCHAR ) * L_MAXPATH );
         }
      }
      int t = BitmapList.nCount;

      if ( 1/*SUCCESS*/ == ( nRet = GenerateBitampList ( DirectoryDlgParams.pszDirectory, &BitmapList, FALSE )) )
      {
         STITCHDLGPARAMS DlgParams;

         memset ( &DlgParams, 0, sizeof ( STITCHDLGPARAMS ) ) ;
         DlgParams.uStructSize = sizeof ( STITCHDLGPARAMS );
         DlgParams.nResultingBitmapWidth        = 320 ;
         DlgParams.nResultingBitmapHeight       = 200 ;
         DlgParams.nResultingBitmapBitsPerPixel = 24 ;
         DlgParams.nRes                         = 72 ;
         DlgParams.crBackGround                 = RGB ( 255, 255, 255 ) ;
         DlgParams.pBitmapList                  = &BitmapList ;
         DlgParams.uDlgFlags                    = 0 ;
         DlgParams.nCmdShow                     = SW_SHOW ;

     
         m_Image.DialogImageEffect()->EnableCallBack(FALSE);
         m_Image.DialogImageEffect()->SetStitchParams(&DlgParams) ;
         SetCursor (hCursor);
         L_INT nTtt = m_Image.DialogImageEffect()->DoModalStitch(hWnd);

   if  (nTtt  == 103)  return 0;
      }
      else
         SetCursor (hCursor);
 
      // clean up
      for ( i = 0 ; i < imgCount ; i++ )
      {
         if ( NULL != BitmapList.pBitmapList [ i ].pBitmap )
         {
            if ( BitmapList.pBitmapList [ i ].pBitmap->Flags.Allocated )
            {
               LBitmap MyTmpBtmp;
               MyTmpBtmp.SetHandle(BitmapList.pBitmapList [ i ].pBitmap);
               MyTmpBtmp.Free();
            }

            free ( BitmapList.pBitmapList [ i ].pBitmap ) ;
         }
        
         if ( NULL != BitmapList.pBitmapList [ i ].pszFileName )
         {
            free ( BitmapList.pBitmapList [ i ].pszFileName ) ;
         }
        
         if ( NULL != BitmapList.pBitmapList [ i ].pszDescription )
         {
            free ( BitmapList.pBitmapList [ i ].pszDescription ) ;
         }
      }

      if ( NULL != BitmapList.pBitmapList )
      {
         free ( BitmapList.pBitmapList ) ;
      }
      if ( nRet == 0 ) return 0;

   return SUCCESS_DLG_OK ;     
   }
   else
   {
      return FAILURE;

   }
}

File Attachment(s):
Stitch.zip (46kb) downloaded 20 time(s).
 
#4 Posted : Wednesday, February 28, 2007 6:17:45 AM(UTC)

Adnan Ismail  
Guest

Groups: Guests
Posts: 3,028

Was thanked: 2 time(s) in 2 post(s)


Since it's not one of our demos that has this problem,
please create a small working test project (not your full application) that shows the problem, and send it to me and I will check it for you.

 
#5 Posted : Wednesday, February 28, 2007 10:48:47 PM(UTC)

VadimR  
VadimR

Groups: Registered
Posts: 20


Hi, Ismail! I attached a project for test.
File Attachment(s):
Stitch_test.zip (36kb) downloaded 20 time(s).
 
#6 Posted : Monday, March 5, 2007 12:27:02 AM(UTC)

Adnan Ismail  
Guest

Groups: Guests
Posts: 3,028

Was thanked: 2 time(s) in 2 post(s)

In the function MyFileBrowse::BrowseDirCallBack in the file BrowseFileDlg.cpp, the following condition limits the number of images:
if ( m_ImageCount >= 15 )

 
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