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#1 Posted : Sunday, December 17, 2006 6:04:10 AM(UTC)

Flood  
Flood

Groups: Registered
Posts: 11


 CWnd m_ImgWnd;

 LBitmapWindow m_LeadImgWnd;

LRasterPaintWindow  *  m_RasterPntWnd;
 m_LeadImgWnd.Create(_T("STATIC"), _T(""), WS_CHILD | WS_VISIBLE,
  CRect(0, 0, 300, 300), this, 1234);
 
 m_BitmapImg.SetWndHandle(m_ImgWnd.m_hWnd);

 m_BitmapImg.SetFileName(TEXT("F:\\LeadTool_Study\\HowTO\\Lead15\\mm.bmp"));

 m_BitmapImg.Load();

 int res
 m_RasterPntWnd = new LRasterPaintWindow;
 res = m_RasterPntWnd->Initialize();
 
 res = m_RasterPntWnd->SetBitmap( &m_BitmapImg );
 res = m_RasterPntWnd->SetWndHandle( m_LeadImgWnd.GetSafeHwnd() );
 m_BitmapImg.SetPatternBackColor(RGB(255,247,220));

 m_BitmapImg.EnableAutoScroll(FALSE);
 m_BitmapImg.SetZoomMode(ZOOM_FIT);
 m_BitmapImg.Paint();

my question:Can I write code like this  res = m_RasterPntWnd->SetBitmap( &m_BitmapImg );?

but it can not display the image.only  m_BitmapImg.SetPatternBackColor(RGB(255,247,220)); works.

 

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#2 Posted : Monday, December 18, 2006 6:53:15 AM(UTC)

Adnan Ismail  
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Posts: 3,028

Was thanked: 2 time(s) in 2 post(s)


You can pass a LBitmapWindow object to
LRasterPaintWindow::SetWndHandle because it's derived from LBitmapBase.
However, the bitmap should be drawn in the RasterPaint window, not the LBitmapWindow itself.

 
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