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#1 Posted : Wednesday, November 14, 2018 5:04:00 AM(UTC)


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I was wondering if there's a better way and more efficient way of going from the android camera video preview format nv21 to a RasterImage instance?

I'm currently creating a YuvImage instance, then calling CompressToJpeg into a MemoryStream. I then pass that stream into RasterCodecs.Load. Is there a way for me to take the Nv21 buffer directly from the Android camera and get a RasterImage skipping the YuvImage and CompressToJpeg call?

I was able ot get the RasterImage.CreateFromYUVData method working. Instead of passing in the NV21 bitsPerPixel value which is 12, I passed in a desired bitsPerPixel for the output/resulting image, since the documentation states that 8, 24 or 32 are the only acceptable values.

Edited by user Wednesday, November 14, 2018 11:54:33 AM(UTC)  | Reason: Not specified


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