| 
   Available in LEADTOOLS Imaging Pro, Vector, Document, and Medical Imaging toolkits.  | 
LBitmapBase::SetPlayBackDisposalMethod
#include "ltwrappr.h"
L_VOID LBitmapBase::SetPlayBackDisposalMethod(uMethod)
| 
 L_UINT uMethod;  | 
 /* the animation playback disposal method */  | 
Sets the animation playback disposal method.
| 
 Parameter  | 
 Description  | 
|
| 
 uMethod  | 
 Animation playback disposal method. Possible values are:  | 
|
| 
 
  | 
 Value  | 
 Meaning  | 
| 
 
  | 
 PLAYDISPOSE_NONE  | 
 [0] Do nothing.  | 
| 
 
  | 
 LAYDISPOSE_LEAVE  | 
 [1] Leave the target bitmap as is.  | 
| 
 
  | 
 LAYDISPOSE_RESTOREBACKGROUND  | 
 [2] Restore the background.  | 
| 
 
  | 
 LAYDISPOSE_RESTOREPREVIOUS  | 
 [3] Restore the previous image.  | 
Returns
None
Comments
Call this function to set the animation playback disposal method.
Required DLLs and Libraries
| 
 LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.  | 
Win32, x64.
See Also
| 
 Functions:  | 
|
| 
 Topics:  | 
 Raster Image Functions: Creating and Maintaining Lists of Images  | 
| 
 
  | 
Example
#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileName
L_INT LBitmapBase__SetPlayBackDisposalMethodExample()
{
   L_INT nRet;
   LBitmapBase MyBitmap;
   MyBitmap.SetFileName(MAKE_IMAGE_PATH(TEXT("image1.cmp"))); 
   nRet =MyBitmap.Load();
   if(nRet !=SUCCESS)
      return nRet;
   MyBitmap.SetPlayBackDisposalMethod(PLAYDISPOSE_RESTOREPREVIOUS);
   
   return SUCCESS;
}