L_MoveBitmapListItems

#include "l_bitmap.h"

L_LTKRN_API L_INT L_MoveBitmapListItems(phList, hList, uIndex, uCount)

pHBITMAPLIST phList;

/* address of the variable to be updated */

HBITMAPLIST hList;

/* handle to an existing list of bitmaps */

L_UINT uIndex;

/* index of the first bitmap to copy */

L_UINT uCount;

/* number of bitmaps to copy */

Creates a new bitmap list by moving the specified bitmaps from an existing list. Bitmap handles and image data are moved.

Parameter

Description

phList

Address of the variable to be updated with the new list of bitmaps.

hList

Handle to the list of bitmaps to copy from.

uIndex

Index of the first bitmap to copy.

uCount

Number of bitmaps to copy. You can specify (L_UINT) -1 to copy to the end of the existing list.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

The specified items are removed from hList and moved to the variable pointed to by phList.

Required DLLs and Libraries

LTKRN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64, Mobile.

See Also

Functions:

L_CopyBitmapListItems, L_LoadBitmapList, L_SaveBitmapList, L_CreateBitmapList, L_DestroyBitmapList, L_GetBitmapListCount, L_InsertBitmapListItem, L_RemoveBitmapListItem, L_DeleteBitmapListItems, L_GetBitmapListItem, L_SetBitmapListItem, L_ColorResBitmapList, L_TranslateBitmapColor

Topics:

Raster Image Functions: Playing Animated Images

 

Implementing Animation

Example

This example moves all but the first two bitmaps in a list of bitmaps; then calls another function to save the moved list.

/* This example saves a list of 8-bit bitmaps as an animated GIF file. */
L_INT SaveBitmapList(HBITMAPLIST hList,pBITMAPHANDLE pLeadBitmap)
{
   L_INT nRet;
   BITMAPHANDLE TmpBitmap; /* Temporary bitmap handle  */
   SAVEFILEOPTION SaveFileOption; /* File options when saving */

   /* Get a copy of the first image's bitmap handle */
   nRet = L_GetBitmapListItem(hList, 0, &TmpBitmap, sizeof(BITMAPHANDLE));
   if(nRet != SUCCESS)
      return nRet;
   /* Get the default SAVEFILEOPTION values */
   nRet = L_GetDefaultSaveFileOption(&SaveFileOption, sizeof(SAVEFILEOPTION));
   if(nRet != SUCCESS)
      return nRet;

   /* Use the target bitmap's palette as the global palette */
   if(pLeadBitmap->BitsPerPixel<=8)
   {
      nRet = L_GetBitmapColors(pLeadBitmap, 0, 256, SaveFileOption.GlobalPalette);
      if(nRet != SUCCESS)
         return nRet;
   }
   /* Assign the other SAVEFILEOPTION fields */
   SaveFileOption.Flags = ESO_GLOBALBACKGROUND|ESO_GLOBALPALETTE;
   SaveFileOption.GlobalWidth = TmpBitmap.Width;
   SaveFileOption.GlobalHeight = TmpBitmap.Height;
   SaveFileOption.GlobalLoop = 0;
   SaveFileOption.GlobalBackground = pLeadBitmap->Background;

   /* Save the bitmap list as an animated GIF file */
   nRet = L_SaveBitmapList(MAKE_IMAGE_PATH(TEXT("testan.gif")), hList, FILE_GIF, 8, 0, &SaveFileOption);
   if(nRet != SUCCESS)
      return nRet;
   return SUCCESS;
}

 L_INT MoveBitmapListItemsExample(pBITMAPHANDLE pBitmap, HBITMAPLIST hList)
{
   L_INT nRet;
   HBITMAPLIST hNewList;
   /* Move all but the first two bitmaps of the incoming list */
   nRet = L_MoveBitmapListItems(&hNewList, hList, 2, (L_UINT) -1);
   if(nRet != SUCCESS)
      return nRet;
   /* Call a local function to save the new list */
   nRet = SaveBitmapList(hNewList, pBitmap);
   if(nRet != SUCCESS)
      return nRet;
   L_DestroyBitmapList(hNewList);
   return SUCCESS;
}