L_FlipBitmapViewPerspective

#include "l_bitmap.h"

L_LTKRN_API L_INT L_FlipBitmapViewPerspective(pBitmap)

pBITMAPHANDLE pBitmap;

/* pointer to the bitmap handle */

Performs a fast flip operation by changing the bitmap's view perspective.

Parameter

Description

pBitmap

Pointer to the bitmap handle referencing the bitmap to flip.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

To update a status bar or detect a user interrupt during execution of this function, refer to L_SetStatusCallback.

This function is similar to L_RotateBitmapViewPerspective.

The bitmap data remains unchanged.

Required DLLs and Libraries

LTKRN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64, Mobile.

See Also

Functions:

L_FlipBitmap, L_RotateBitmap, L_ShearBitmap, L_ReverseBitmap

Topics:

Raster Image Functions: Doing Geometric Transformations

 

Resizing Considerations

Example

For complete sample code, refer to the FEATURE1 example. This example loads a bitmap and flips it.

 L_INT FlipBitmapViewPerspectiveExample(L_VOID)
{
   L_INT nRet;
   BITMAPHANDLE LeadBitmap;   /* Bitmap handle to hold the loaded image. */
   /* Load the bitmap, keeping the bits per pixel of the file */
   nRet = L_LoadBitmap (MAKE_IMAGE_PATH(TEXT("IMAGE1.CMP")), &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL);
   if(nRet != SUCCESS)
      return nRet;
   /* Flip the bitmap */
   nRet = L_FlipBitmapViewPerspective(&LeadBitmap);
   if(nRet != SUCCESS)
      return nRet;

   nRet = L_SaveBitmap(MAKE_IMAGE_PATH(TEXT("Result.BMP")), &LeadBitmap, FILE_BMP, 24, 0, NULL);
   if(nRet != SUCCESS)
      return nRet;
   if(LeadBitmap.Flags.Allocated)   
      L_FreeBitmap(&LeadBitmap);  
   return SUCCESS;
}