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Available in LEADTOOLS Imaging Pro, Vector, Document, and Medical Imaging toolkits. |
LDialogImageEffect::LDialogImageEffect
#include "ltwrappr.h"
L_VOID LDialogImageEffect::LDialogImageEffect()
L_VOID LDialogImageEffect::LDialogImageEffect(pBitmap)
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/* pointer to an LBitmapBase object */ |
Constructs and initializes the member variables of the LDialogImageEffect object.
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Parameter |
Description |
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pBitmap |
Pointer to the bitmap object referencing the bitmap object to assign to the specified object. |
Returns
None.
Required DLLs and Libraries
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LTDLGIMGEFX For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application |
See Also
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Functions: |
LDialogImageEffect::~LDialogImageEffect, LBase::EnableCallBack , LDialogBase::EnablePreview, LDialogBase::EnableAutoProcess, LDialogBase::EnableToolbar, LDialogBase::Free |
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Topics: |
Example
//This is an example for : LDialogImageEffect::LDialogImageEffect ()
L_INT LDialogImageEffect_LDialogImageEffectExample_1( )
{
LBase::LoadLibraries (LT_ALL_LEADLIB);//make sure all libraries are loaded
LDialogImageEffect MyDialogImageEffect; //construct a dialogimageeffect object
//.... do something here ....
//Destructor is called upon returning from function
return SUCCESS;
}
//This is an example for : LDialogImageEffect::LDialogImageEffect (pBitmap)
L_INT LDialogImageEffect_LDialogImageEffectExample_2(LBitmapBase * BitmapObj)
{
LBase::LoadLibraries (LT_ALL_LEADLIB);//make sure all libraries are loaded
LDialogImageEffect MyDialogImageEffect (BitmapObj); //construct a dialogimageeffect object
//.... do something here ....
return SUCCESS;
}