| 
   Available in LEADTOOLS Imaging Pro, Vector, Document, and Medical Imaging toolkits.  | 
LDialogEffect::LDialogEffect()
#include "ltwrappr.h"
L_VOID LDialogEffect::LDialogEffect()
L_VOID LDialogEffect::LDialogEffect(pBitmap)
| 
 /* pointer to an LBitmapBase object */  | 
Constructs and initializes the member variables of the LDialogEffect object.
| 
 Parameter  | 
 Description  | 
| 
 pBitmap  | 
 Pointer to the bitmap object referencing the bitmap object to assign to the specified object.  | 
Returns
None
Required DLLs and Libraries
| 
 LTDLGEFX For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application  | 
See Also
| 
 Functions:  | 
|
| 
 Topics:  | 
Example
//This is an example for : LDialogEffect::LDialogEffect ()
L_INT LDialogEffect_LDialogEffectExample_1( ) 
{
   LBase::LoadLibraries (LT_ALL_LEADLIB);//make sure all libraries are loaded
   LDialogEffect MyDialogEffect;     //construct a dialogeffect object
   //.... do something here   ....   
   //Destructor is called upon returning from function
   return SUCCESS;
}
//This is an example for : LDialogEffect::LDialogEffect (pBitmap) 
L_INT LDialogEffect_LDialogEffectExample_2(LBitmapBase * BitmapObj) 
{
   LBase::LoadLibraries (LT_ALL_LEADLIB);//make sure all libraries are loaded
   LDialogEffect MyDialogEffect (BitmapObj);     //construct a dialogeffect object
   //.... do something here   ....   
   return SUCCESS;
}