LJp2FileFormat::AppendBoxesMemory
#include "ltwrappr.h"
L_INT LJp2FileFormat::AppendBoxesMemory(pBuffer, uBufferSize, lpOutBuffer, puOutBufferSize, uBoxType, pBoxes, uNumOfBoxes)
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L_UINT8 * pBuffer; |
/* pointer to a JPEG 2000 file in memory */ |
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L_SIZE_T uBufferSize; |
/* size of the JPEG 2000 file*/ |
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L_UINT8 ** lpOutBuffer; |
/* pointer to a pointer */ |
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L_SIZE_T * puOutBufferSize; |
/* pointer to a variable to be updated */ |
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eJP2BOXTYPE uBoxType; |
/* box type*/ |
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L_VOID * pBoxes; |
/* pointer to an array of boxes */ |
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L_UINT uNumOfBoxes; |
/* number of boxes */ |
Appends boxes of uBoxType to the file in buffer.
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Parameter |
Description |
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pBuffer |
Pointer to a JPEG 2000 file in the memory. |
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uBufferSize |
Size of the JPEG 2000 file in bytes. |
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lpOutBuffer |
Pointer to a pointer to be updated with an array of bytes that contains a JPEG 2000 file with new appended boxes. You must free this buffer by calling the Windows LocalFree() function. |
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puOutBufferSize |
Address of a variable to be updated with the size of the output memory buffer in bytes. |
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uBoxType |
Type of the boxes to be appended. |
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pBoxes |
Point to an array of boxes of type uBoxType. |
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uNumOfBoxes |
Number of boxes in the array. |
Returns
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SUCCESS |
The function was successful. |
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< 1 |
An error occurred. Refer to Return Codes. |
Comments
LJp2FileFormat::AppendBoxesMemory appends JPEG 2000 boxes to a file in memory buffer.
Required DLLs and Libraries
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LTJP2 For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Example
This example appends a box to already existing JPEG 2000 file.
L_LTJP2SAM_CLIB L_INT LJp2FileFormat__AppendBoxesMemoryExample(L_UINT8* pFileBuffer, L_SIZE_T uFileSize, L_UINT8** lpOutBuffer, L_SIZE_T * puOutSize, L_UINT8 * pXMLData, L_SIZE_T uSize)
{
LJp2FileFormat Engine;
L_INT nRet;
L_JP2_XML_BOX XMLBox;
/*Create an XML box*/
XMLBox.uStructSize = sizeof(L_JP2_XML_BOX);
XMLBox.pData = pXMLData;
XMLBox.uDataSize = uSize;
/*Append XML box to a JPX file*/
nRet = Engine.AppendBoxesMemory( pFileBuffer, uFileSize,lpOutBuffer, puOutSize, L_JP2B_XML,&XMLBox,1);
if(nRet != SUCCESS)
return nRet;
return SUCCESS;
}