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NoiseLayoutType Enumeration
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Leadtools.Windows.Media.Effects.SpecialEffects Namespace : NoiseLayoutType Enumeration




Flags that indicate how to apply the effect, and which layout pattern to use for the noise.

Syntax

Visual Basic (Declaration) 
<FlagsAttribute()>
Public Enum NoiseLayoutType 
   Inherits Enum
Visual Basic (Usage)Copy Code
Dim instance As NoiseLayoutType
C# 
[FlagsAttribute()]
public enum NoiseLayoutType : Enum 
Managed Extensions for C++ 
[FlagsAttribute()]
__value public enum NoiseLayoutType : public Enum 
C++/CLI 
[FlagsAttribute()]
public enum class NoiseLayoutType : public Enum 

Members

MemberDescription
PF_Pure Produce noise as a new image.
PF_Combine Combine the noise and the image pixels using the Opacity value.
PF_Difference Apply the difference between the noise and the image pixels.
PF_Circle Lay out the noise in concentric circles. Set the center for the circle using xCircle and yCircle.
PF_Line Lay out the noise in lines at a 45 degree angle.
PF_Random Lay out the noise randomly.

Remarks

You can use a bitwise OR (|) to specify one flag from each group.
Group Flags
Flags that indicate how to apply the effect PF_Pure, PF_Combine, PF_Difference
Flags that indicate which layout pattern to use for the noise PF_Circle, PF_Line, PF_Random

Inheritance Hierarchy

System.Object
   System.ValueType
      System.Enum
         Leadtools.Windows.Media.Effects.SpecialEffects.NoiseLayoutType

Requirements

Target Platforms: Microsoft .NET Framework 2.0, Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family

See Also