Flags that indicate how to handle exposed areas, and the direction of the shear wave.
| Visual Basic (Declaration) | |
|---|---|
<FlagsAttribute()> Public Enum FreeHandShearCommandBitmapEffectsFlags Inherits Enum | |
| Visual Basic (Usage) | Copy Code |
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| C# | |
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[FlagsAttribute()] public enum FreeHandShearCommandBitmapEffectsFlags : Enum | |
| Managed Extensions for C++ | |
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[FlagsAttribute()] __value public enum FreeHandShearCommandBitmapEffectsFlags : public Enum | |
| C++/CLI | |
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[FlagsAttribute()] public enum class FreeHandShearCommandBitmapEffectsFlags : public Enum | |
| XAML Attributes Usage | |
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<object property=EnumerationValue .../> | |
| Member | Description |
|---|---|
| Color | Fill any exposed areas with FreeHandShearCommandBitmapEffect.FillColor. |
| Repeat | Stretch the image edges to fill the exposed area. |
| NoChange | Leave the exposed area as is, without changing it. |
| Horizontal | Apply the shear wave horizontally. |
| Vertical | Apply the shear wave vertically. |
You can use a bitwise OR (|) to specify one flag from each group.
| Group | Flags |
| Exposed Areas | Color, Repeat, NoChange |
| Shear direction | Horizontal, Vertical |
System.Object
System.ValueType
System.Enum
Leadtools.Windows.Media.Effects.SpecialEffects.FreeHandShearCommandBitmapEffectsFlags
Target Platforms: Microsoft .NET Framework 3.0, Windows XP, Windows Vista, and Windows Server 2003
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