Flags that indicate the color plane to update, whether to change the high bit and whether the RemapIntensityCommandBitmapEffect.LookupTable contains normal or stretched data.
| Visual Basic (Declaration) | |
|---|---|
<FlagsAttribute()> Public Enum RemapIntensityCommandBitmapEffectsFlags Inherits Enum | |
| Visual Basic (Usage) | Copy Code |
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| C# | |
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[FlagsAttribute()] public enum RemapIntensityCommandBitmapEffectsFlags : Enum | |
| Managed Extensions for C++ | |
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[FlagsAttribute()] __value public enum RemapIntensityCommandBitmapEffectsFlags : public Enum | |
| C++/CLI | |
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[FlagsAttribute()] public enum class RemapIntensityCommandBitmapEffectsFlags : public Enum | |
| XAML Attributes Usage | |
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<object property=EnumerationValue .../> | |
| Member | Description |
|---|---|
| Master | All channels. |
| Red | Red channel only. |
| Green | Green channel only. |
| Blue | Blue channel only. |
| ChangeHighBit | Change the high bit of the image according to the used data of the RemapIntensityCommandBitmapEffect.LookupTable. |
| Normal | The data in the RemapIntensityCommandBitmapEffect.LookupTable is normal data, in this case the RemapIntensityCommandBitmapEffect.LookupTable length should be equal to 2^(HighBit - LowBit + 1). |
You can use a bitwise OR (|) to specify one flag from each group.
| Group | Flags |
| Flags that indicate the color plane to update. | Master, Red, Green, Blue |
| Flag that indicates whether or not to change the high bit. | ChangeHighBit |
| Flag that indicates whether RemapIntensityCommandBitmapEffect.LookupTable contains normal or stretched data. | Normal |
System.Object
System.ValueType
System.Enum
Leadtools.Windows.Media.Effects.Color.RemapIntensityCommandBitmapEffectsFlags
Target Platforms: Microsoft .NET Framework 3.0, Windows XP, Windows Vista, and Windows Server 2003
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