TiledBitmapsSize property (ILEADRaster)

Visual Basic example

Visual C++ 5.0 example

 

Syntax

long TiledBitmapsSize

Overview

Refer to Memory Storage Types for Bitmaps.

Remarks

Gets or sets the size of the tile for tiled bitmaps (default 0). Set this property to a value smaller than the MaxConventionalSize property.

All bitmaps with a size smaller than the TiledBitmapsSize property will be allocated as conventional. (A tiled bitmap of a size smaller than the TiledBitmapsSize property would consist of only small tile, which is the equivalent of the conventional bitmap).

If the TiledBitmapsSize property is 0, then LEADTOOLS will pick a default size for the tile. (Currently it is 16MB)

The tiles will be smaller than this value and will be a complete number of rows. No rows will be split between tiles.

Values less than 0 are not allowed.

This property is ignored if the MemoryFlags property does not contain MEMORY_TILE_SIZE.

See Also

Elements:

MemoryTiledThreshold property, MaxConventionalSize property, MemoryConventionalTile property, MemoryFlags property, SetMemoryThresholds method, GetMemoryThresholds method

Topics:

Raster Images: Creating and Deleting