MemoryConventionalTile property (ILEADRaster)

Visual Basic example

Visual C++ 5.0 example

 

Syntax

long MemoryConventionalTile

Overview

Refer to Memory Storage Types for Bitmaps.

Remarks

Gets or sets a value that is used when working with a tiled image. It represents the maximum number of tiles that will reside in conventional memory at any time. The tiles that do not reside in conventional memory will be on disk. (Default is –100 = all tiles are in memory)

If the value is >0, then this property represents the number of tiles.

If 0, then all the tiles in a tiled bitmap will be disk tiles.

If the value is < 0, then this property represents the percentage of tiles that will reside in memory.

Values less than -100 are not allowed.

This property is ignored if the MemoryFlags property does not contain MEMORY_CONV_TILES.

See Also

Elements:

MemoryTiledThreshold property, TiledBitmapsSize property, MaxConventionalSize property, MemoryFlags property, SetMemoryThresholds method, GetMemoryThresholds method

Topics:

Raster Images: Creating and Deleting