LBitmap::AddNoise

#include "ltwrappr.h"

virtual L_INT LBitmap::AddNoise(uRange=500, uChannel=CHANNEL_MASTER)

L_UINT uRange;

/* percentage of coverage */

L_UINT uChannel;

/* color plane constant */

Adds random pixels to a bitmap, letting you specify the percentage of coverage and the color plane.

Parameter

Description

uRange

Percentage of coverage, expressed in tenths of a percent. Valid values are 0 to 1000.

uChannel

Color plane constant. This plane will be affected by the noise. Possible values are:

 

Value

Meaning

 

CHANNEL_MASTER

[0] All channels.

 

CHANNEL_RED

[1] Red channel only.

 

CHANNEL_GREEN

[2] Green channel only.

 

CHANNEL_BLUE

[3] Blue channel only.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

Use this function in order to add random noise to a bitmap.

Use the LBitmap::Perlin function to use a pseudo-random number generator in order to create a Perlin noise, and then procedurally transform that noise into a texture. Depending on the flags that are set, the texture can be saved as a bitmap by itself, or the texture can be combined with another bitmap. For more information, refer to Using the LBitmap::Perlin Function.

Use the LBitmap::Clouds function in order to use Perlin equations to generate pseudo-random noise, and then procedurally transform that noise into a cloud-like texture. The LBitmap::Clouds function applies equations to the Perlin noise that are different than those used by the LBitmap::Perlin function.

To update a status bar or detect a user interrupt during execution of this function, refer to LBase::EnableStatusCallback.

This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available only in the Document/Medical toolkits.

This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.

Required DLLs and Libraries

LTDIS
LTFIL
LTIMG

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Functions:

LBitmap::BricksTexture, LBitmap::Deskew, LBitmap::DeskewExt, LBitmap::DiffuseGlow, LBitmap::GlowFilter, LBitmap::HalfTonePattern, LBitmap::HighPassFilter, LBitmap::MaskConvolution, LBitmap::Perspective, LBitmap::PlasmaFilter, LBitmap::Pointillist, LBitmap::Sharpen, LBitmap::Posterize, LBitmap::Mosaic, LBitmap::Emboss, LBitmap::AverageFilter, LBitmap::MedianFilter, LBitmap::IntensityDetect, LBitmap::SpatialFilter, LBitmap::BinaryFilter, LBitmap::MaxFilter, LBitmap::MinFilter, LBitmap::Oilify, LBitmap::Solarize, LBitmap::WindowLevel, Class Members

Topics:

Raster Image Functions: Filtering Images

 

Applying Artistic Effects

Example

LBitmap m_Bitmap;
m_Bitmap.Load(TEXT("Image1.cmp"), 0,ORDER_BGR);
m_Bitmap.AddNoise();