LBitmapBase::SetPalette
#include "ltwrappr.h"
L_VOID LBitmapBase::SetPalette(hPalette)
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HPALETTE hPalette; |
/* handle to a palette */ |
Sets a new palette for the bitmap.
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Parameter |
Description |
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hPalette |
Handle to a Windows palette. |
Returns
None
Comments
Use this function to set a new palette for the bitmap. This palette will be used in the painting functions of the LPaint class and any other functions that use palettes.
Required DLLs and Libraries
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LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
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Elements: |
LBitmapBase::GetPalette, LBitmapBase::DupPalette, LBitmapBase::CreatePaintPalette, LBitmapBase::GetFixedPalette, Class Members, LPaint |
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Topics: |
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Example
LBitmapBase MyBitmap,Bitmap2;
HPALETTE hPalette;
HDC hDC=GetDC(0);
MyBitmap.Load(TEXT("image1.cmp"),8);
Bitmap2.Load(TEXT("image2.cmp"),8);
Bitmap2.CreatePaintPalette(hDC);
hPalette=Bitmap2.DupPalette();
MyBitmap.SetPalette(hPalette);
ReleaseDC(0,hDC);