LBitmapBase::GetFixedPalette
#include "ltwrappr.h"
virtual L_INT LBitmapBase::GetFixedPalette(pPalette, nBitsPerPixel)
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LPRGBQUAD pPalette; |
/* pointer to an array of RGBQUAD structures */ |
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L_INT nBitsPerPixel; |
/* bits per pixel */ |
Retrieves a LEAD fixed palette, based on the bits per pixel.
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Parameter |
Description |
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pPalette |
Pointer to an array of RGBQUAD structures that will be filled with the LEAD fixed palette. This array must be 256 elements. |
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nBitsPerPixel |
Number of bits per pixel. This value is used to determine the palette to retrieve. |
Returns
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SUCCESS |
The function was successful. |
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< 1 |
An error occurred. Refer to Return Codes. |
Comments
Use this function to get the LEAD fixed palette for a specific bits per pixel. You can specify 0 bits per pixel to create an 8-bit grayscale palette.
Required DLLs and Libraries
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LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
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Elements: |
LBitmapBase::SetPalette, LBitmapBase::GetPalette, LBitmapBase::DupPalette, LBitmapBase::CreatePaintPalette, Class Members |
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Topics: |
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Example
RGBQUAD FixedPalette[256];
LBitmapBase MyBitmap;
if(MyBitmap.GetFixedPalette( FixedPalette, 8)==SUCCESS)
//do something with the returned palette