LBitmapBase::GetPlayBackDisposalMethod

#include "ltwrappr.h"

L_UINT LBitmapBase::GetPlayBackDisposalMethod(void)

Gets the animation playback disposal method.

Returns

Animation playback disposal method. For possible values, refer to LBitmapBase::SetPlayBackDisposalMethod

Comments

Call this function to get the animation playback disposal method.

Required DLLs and Libraries

LTDIS
LTFIL

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Elements:

LBitmapBase::SetPlayBackDisposalMethod, Class Members

Topics:

Raster Image Functions: Creating and Maintaining Lists of Images

 

Implementing Animation

Example

LBitmapBase MyBitmap;
L_UINT uPBDM;

MyBitmap.SetFileName(TEXT("image1.cmp")); 
MyBitmap.Load();

uPBDM=MyBitmap.GetPlayBackDisposalMethod();