LAnimationWindow::GetCurrentIndex
#include "ltwrappr.h"
L_UINT LAnimationWindow::GetCurrentIndex(L_VOID) const
Gets the index of the frame from the bitmap list that is currently displayed.
Returns
The current frame index.
Required DLLs and Libraries
| LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. | 
See Also
Example
#include < ltlck.h> //Unlock support
L_VOID TestFunction(HWND hWndParent)
{
   LBase::LoadLibraries(LT_ALL_LEADLIB);//make 
 sure all libraries are loaded
   LAnimationWindow MyAnimation;
   WRPUNLOCKSUPPORT();
   MyAnimation.SetFileName(TEXT("eye.gif"));
   if (MyAnimation.Load()==SUCCESS)
   {
      L_TCHAR szStr[255];
      MyAnimation.MoveLastFrame();
      wsprintf(szStr,TEXT("Current Index 
 = %d and Count = %d"),MyAnimation.GetCurrentIndex(), 
 MyAnimation.GetCount());
      MessageBox(hWndParent, szStr,TEXT("Example"), 
 MB_OK | MB_ICONINFORMATION);
   }
}