LAnnPoint::SetBitmap
#include "ltwrappr.h"
virtual L_INT LAnnPoint::SetBitmap(pBitmap, uFlags=0)
virtual L_INT LAnnPoint::SetBitmap(pBitmap, uFlags=0)
| LBitmapBase L_FAR * pBitmap; | /* pointer to an LBitmapBase object */ | 
| pBITMAPHANDLE pBitmap; | /* pointer to the bitmap handle */ | 
| L_UINT uFlags; | /* flags that determine the object to process */ | 
Sets the bitmap of the annotation object. This function is available in the Document/Medical Toolkits.
| Parameter | Description | |
| pBitmap | Pointer to the bitmap object referencing the bitmap object to assign to the specified object. | |
| pBitmap | Pointer to the bitmap handle referencing the bitmap to assign to the specified object. | |
| uFlags | Flags that determine which objects to process. Most of the flags apply only to container objects. You can combine values when appropriate by using a bitwise OR ( | ). The following are valid values: | |
| 
 | Value | Meaning | 
| 
 | 0 | Process only the specified object. | 
| 
 | ANNFLAG_SELECTED | [0x0001] Process only objects that have the selected property set to TRUE. For getting and setting the selected property, use the LAnnotation::IsSelected and LAnnotation::SetSelected functions. | 
| 
 | ANNFLAG_NOINVALIDATE | [0x0010] Do not invalidate the affected rectangle in the window. Use this to avoid generating unwanted paint messages. | 
Returns
| SUCCESS | The function was successful. | 
| < 1 | An error occurred. Refer to Return Codes. | 
Required DLLs and Libraries
| LTANN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. | 
See Also
| Functions: | |
| Topics: | |
| 
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Example
This is an example for both forms of LAnnPoint::SetBitmap(pBitmap, uFlags=0):
void CVCAnnotation11Dlg::OnButtonSetBitmap() 
{
   ANNPOINT annPoint = {50,50};
   ANNRECT  annRect =  {50,50,150,150};
   L_UNLOCKSUPPORT(L_SUPPORT_DOCUMENT, L_KEY_DOCUMENT);
   LAnnPoint *pMyAnnPoint = new(LAnnPoint);
   pMyAnnPoint->SetPoints(&annPoint);
   pMyAnnPoint->SetVisible(TRUE);
   //Change LAnnPoint bitmap
   LBitmapBase MyBitmapBasePrimary;
   MyBitmapBasePrimary.Load(TEXT("d:\\work\\images\\tiny1.cmp"));
   pMyAnnPoint->SetBitmap (&MyBitmapBasePrimary,0);
   //Another way to change the bitmap
   //pMyAnnPoint->SetBitmap(MyBitmapBasePrimary.GetHandle(),0);
   //Create container and insert annotation
   LAnnContainer m_AnnContainer; 
   m_AnnContainer.Create(m_hWnd, &annRect, TRUE);
   m_AnnContainer.Insert(*pMyAnnPoint);
   m_AnnContainer.SetUserMode(ANNUSER_RUN);
}