CenterY property (ILEADRasterDlgImgEfx)
| long CenterY | |
| Overview | Refer to Using Imaging Common Dialogs | 
Remarks
Gets or sets the Y coordinate of the center point.
The CenterY property is associated with the following dialog boxes:
| RadialBlur dialog box: | In this case it represents the Y coordinate of the point about which the image is blurred. | 
| ZoomBlur dialog box: | In this case it represents the Y coordinate of the point about which the image is blurred and zoomed. | 
| ZoomWave dialog box: | In this case it represents the Y coordinate of the center point from which the wave is zoomed. | 
| RadialWave dialog box: | In this case it represents the Y coordinate of the point from which the wave radiates. | 
| SwirlWave dialog box: | In this case it represents the Y coordinate of the center of the swirl. | 
| Ripple dialog box: | In this case it represents the Y coordinate of the center of the Ripple wave. | 
| Bending dialog box: | In this case it represents the Y coordinate of the center of the arc. This is ignored when either BND_HORZ or BND_VERT is set in the ImageEffectFlags property. | 
| Spherize dialog box: | In this case it represents the Y coordinate of the center of the sphere. | 
| Pixelate dialog box: | In this case it represents the Y coordinate of the center of revolution when circular cells are used. This property will be ignored if PIX_RECT is set in the ImageEffectFlags property. | 
| Punch dialog box | In this case it represents the Y coordinate of the point around which the image will be pinched or punched. The center point must be defined inside the bitmap or inside the region, if the bitmap has a region. | 
The point specified by (CenterX, CenterY) should be within the image rectangle coordinates. However, if there is a region in the bitmap, then the point should be within the region.
See Also