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   Available in LEADTOOLS Imaging Pro, Vector, Document, and Medical Imaging toolkits.  | 
#include "l_bitmap.h"
L_LTKRN_API L_INT L_InsertBitmapListItem(hList, uIndex, pBitmap)
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 HBITMAPLIST hList;  | 
 /* handle to the list of bitmaps */  | 
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 L_UINT uIndex;  | 
 /* position at which to insert the bitmap */  | 
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 pBITMAPHANDLE pBitmap;  | 
 /* pointer to the bitmap handle */  | 
Inserts a bitmap handle into a list, or appends the bitmap handle to the end of the list.
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 Parameter  | 
 Description  | 
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 hList  | 
 Handle to the list of bitmaps.  | 
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 uIndex  | 
 Position in the list at which to insert the bitmap. Use (L_UINT)-1 to append the bitmap to the end of the list.  | 
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  | 
 Use zero-based indexing. For example, if there are 10 bitmaps in a list, the index of the last one is 9. If you insert a bitmap within a list, the indexes of other bitmaps change to accommodate the insertion.  | 
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 pBitmap  | 
 Pointer to the bitmap handle to insert.  | 
Returns
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 SUCCESS  | 
 The function was successful.  | 
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 < 1  | 
 An error occurred. Refer to Return Codes.  | 
Comments
After calling this function, the bitmap handle in the list references the original image data, not a copy. Therefore, you should not free the bitmap that you pass in, but should instead manage the memory using the related list functions (L_DeleteBitmapListItems and L_DestroyBitmapList).
You cannot use this function to update a bitmap list while it is being used in an animation playback. Refer to the L_AppendPlayback function.
Required DLLs and Libraries
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 LTKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.  | 
Platforms
Win32, x64.
See Also
Example
For an example, refer to L_CreateBitmapList.