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SphereCommandBitmapEffectsFlags Enumeration
See Also  
Leadtools.Windows.Media.Effects.SpecialEffects Namespace : SphereCommandBitmapEffectsFlags Enumeration





This enumeration indicates how to handle exposed areas outside the sphere and inside the sphere.

Syntax

Visual Basic (Declaration) 
<FlagsAttribute()>
Public Enum SphereCommandBitmapEffectsFlags 
   Inherits Enum
Visual Basic (Usage)Copy Code
Dim instance As SphereCommandBitmapEffectsFlags
C# 
[FlagsAttribute()]
public enum SphereCommandBitmapEffectsFlags : Enum 
C++/CLI 
[FlagsAttribute()]
public enum class SphereCommandBitmapEffectsFlags : public Enum 
XAML Attributes Usage 

<object property=EnumerationValue .../>

XAML Attributes Usage 

<object property=EnumerationValue .../>

Members

MemberDescription
Color Fill any exposed areas with the color stored in the FillColor property of the SphereCommandBitmapEffect class.
Repeat Stretch the image edges to fill the exposed area.
NoChange Leave the exposed area as is, without changing it.
Rotate Rotate the image inside the sphere pattern.
WithoutRotate Fill the exposed sphere pattern center as you would any exposed area outside the sphere.

Remarks

You can use a bitwise OR (|) to specify one flag from each group.
GroupFlags
Exposed Areas Outside The SphereColor, Repeat, NoChange
Exposed Areas Inside The SphereRotate, WithoutRotate

Inheritance Hierarchy

System.Object
   System.ValueType
      System.Enum
         Leadtools.Windows.Media.Effects.SpecialEffects.SphereCommandBitmapEffectsFlags

Requirements

Target Platforms: Microsoft .NET Framework 3.0, Windows XP, Windows Vista, Windows Server 2003 family, Windows Server 2008 family

See Also