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TextureAlphaBlendCommand Class
See Also  Members   Example 
Leadtools.ImageProcessing.Effects Namespace : TextureAlphaBlendCommand Class



Combines image data from two images with feathering and constant opacity; by combining the two images with a variable opacity that depends on a fade mask then combine the result with the destination image with a constant opacity.

Syntax

Visual Basic (Declaration) 
Public Class TextureAlphaBlendCommand 
   Inherits RasterCommand
   Implements IRasterCommand 
Visual Basic (Usage)Copy Code
Dim instance As TextureAlphaBlendCommand
C# 
public class TextureAlphaBlendCommand : RasterCommand, IRasterCommand  
C++/CLI 
public ref class TextureAlphaBlendCommand : public RasterCommand, IRasterCommand  

Example

Run the TextureAlphaBlendCommand on an image.

Visual BasicCopy Code
Public Sub TextureAlphaBlendCommandExample()
   RasterCodecs.Startup()
   Dim codecs As New RasterCodecs()
   codecs.ThrowExceptionsOnInvalidImages = True

   Dim leadImage As RasterImage = codecs.Load(LeadtoolsExamples.Common.ImagesPath.Path + "Master.jpg")

   ' Prepare the command
   Try
      Dim SrcImage As RasterImage
      Dim MaskImage As RasterImage
      Dim underlayImage As RasterImage
         SrcImage = codecs.Load(LeadtoolsExamples.Common.ImagesPath.Path + "image2.cmp", 24, CodecsLoadByteOrder.Bgr, 1, 1)
      'Load the fade mask image.
         MaskImage = codecs.Load(LeadtoolsExamples.Common.ImagesPath.Path + "image3.cmp", 24, CodecsLoadByteOrder.Bgr, 1, 1)
      underlayImage = codecs.Load(LeadtoolsExamples.Common.ImagesPath.Path + "Slave.jpg", 4, CodecsLoadByteOrder.Bgr, 1, 1)
      Dim command As TextureAlphaBlendCommand = New TextureAlphaBlendCommand
      command.DestinationRectangle = New Rectangle(0, 0, leadImage.Width, leadImage.Height)
      command.MaskImage = MaskImage
      command.Opacity = 100
      command.SourceImage = SrcImage
      command.UnderlayImage = underlayImage
      command.SourcePoint = New Point(0, 0)
      ' Combine ImageSource with the affected image, with MaskImage and a 100 opacity.
      command.Run(leadImage)
      codecs.Save(leadImage, LeadtoolsExamples.Common.ImagesPath.Path + "Result.jpg", RasterImageFormat.Jpeg, 24)

   Catch ex As Exception
      MessageBox.Show(ex.Message, "TextureAlphaBlendTest", MessageBoxButtons.OK, MessageBoxIcon.Exclamation)
   End Try

   RasterCodecs.Shutdown()
End Sub
C#Copy Code
public void TextureAlphaBlendCommandExample() 

   // Load an image 
   RasterCodecs.Startup(); 
   RasterCodecs codecs = new RasterCodecs(); 
   codecs.ThrowExceptionsOnInvalidImages = true; 
 
   RasterImage image = codecs.Load(LeadtoolsExamples.Common.ImagesPath.Path + "Master.jpg"); 
 
   // Prepare the command 
   RasterImage SrcImage; 
   RasterImage MaskImage; 
   RasterImage underlayImage; 
 
   SrcImage = codecs.Load(LeadtoolsExamples.Common.ImagesPath.Path + "Image3.cmp", 4, CodecsLoadByteOrder.Bgr, 1, 1); 
   //Load the fade mask image. 
   MaskImage = codecs.Load(LeadtoolsExamples.Common.ImagesPath.Path + "FadeMask.bmp", 4, CodecsLoadByteOrder.Bgr, 1, 1); 
 
   underlayImage = codecs.Load(LeadtoolsExamples.Common.ImagesPath.Path + "Slave.jpg", 4, CodecsLoadByteOrder.Bgr, 1, 1); 
 
   TextureAlphaBlendCommand command = new TextureAlphaBlendCommand(); 
   command.DestinationRectangle = new Rectangle(image.Width / 2 - MaskImage.Width / 2, image.Height / 2  - MaskImage.Height / 2, MaskImage.Width, MaskImage.Height); 
   command.MaskImage = MaskImage; 
   command.Opacity = 100; 
   command.SourceImage = SrcImage; 
   command.SourcePoint = new Point(0, 0); 
   command.UnderlayImage = underlayImage; 
   // Combine ImageSource with the affected image, with MaskImage and a 100 opacity. 
   command.Run(image); 
   codecs.Save(image, LeadtoolsExamples.Common.ImagesPath.Path + "Result.jpg", RasterImageFormat.Jpeg, 24); 
 
   RasterCodecs.Shutdown(); 
}

Remarks

  • To combine two images with a fixed opacity, use the AlphaBlendCommand.
  • To combine two images with a feather, use the FeatherAlphaBlendCommand.
  • The TextureAlphaBlendCommand does the two operations; first it combines the two images with feathering using the fade mask image, then combines the result with the destination image with a fixed opacity.
  • To create an image that contains a fade mask, use FadedMaskCommand.
  • This command can also underlay the fade mask image with the underlay image before using it in the feather combine operation.
  • This command also combines the fade mask image with the underlay image so that it appears to be an underlying texture for the fade mask image.
  • The following is an example for the resulted image using this commands with the following characteristics:
    • The source image is a red image.
    • The destination image is a white image.
    • The opacity is set to 255.
    • The right image is the result of applying the method without texture image.
    • The left image is the result of applying the method with texture image.
  • This command supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available only in the Document/Medical toolkits.
  • This command does not support signed data images.
  • This command does not support 32-bit grayscale images.
For more information, refer to Introduction to Image Processing With LEADTOOLS.
For more information, refer to Applying Artistic Effects.

Inheritance Hierarchy

System.Object
   Leadtools.ImageProcessing.RasterCommand
      Leadtools.ImageProcessing.Effects.TextureAlphaBlendCommand

Requirements

Target Platforms: Microsoft .NET Framework 2.0, Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family

See Also