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RemapIntensityCommandBitmapEffectsFlags Enumeration
See Also  
Leadtools.Windows.Media.Effects.Color Namespace : RemapIntensityCommandBitmapEffectsFlags Enumeration





Flags that indicate the color plane to update, whether to change the high bit and whether the RemapIntensityCommandBitmapEffect.LookupTable contains normal or stretched data.

Syntax

Visual Basic (Declaration) 
<FlagsAttribute()>
Public Enum RemapIntensityCommandBitmapEffectsFlags 
   Inherits Enum
Visual Basic (Usage)Copy Code
Dim instance As RemapIntensityCommandBitmapEffectsFlags
C# 
[FlagsAttribute()]
public enum RemapIntensityCommandBitmapEffectsFlags : Enum 
Managed Extensions for C++ 
[FlagsAttribute()]
__value public enum RemapIntensityCommandBitmapEffectsFlags : public Enum 
C++/CLI 
[FlagsAttribute()]
public enum class RemapIntensityCommandBitmapEffectsFlags : public Enum 
XAML Attributes Usage 

<object property=EnumerationValue .../>

Members

MemberDescription
Master All channels.
Red Red channel only.
Green Green channel only.
Blue Blue channel only.
ChangeHighBit Change the high bit of the image according to the used data of the RemapIntensityCommandBitmapEffect.LookupTable.
Normal The data in the RemapIntensityCommandBitmapEffect.LookupTable is normal data, in this case the RemapIntensityCommandBitmapEffect.LookupTable length should be equal to 2^(HighBit - LowBit + 1).

Remarks

You can use a bitwise OR (|) to specify one flag from each group.
GroupFlags
Flags that indicate the color plane to update.Master, Red, Green, Blue
Flag that indicates whether or not to change the high bit.ChangeHighBit
Flag that indicates whether RemapIntensityCommandBitmapEffect.LookupTable contains normal or stretched data.Normal

Inheritance Hierarchy

System.Object
   System.ValueType
      System.Enum
         Leadtools.Windows.Media.Effects.Color.RemapIntensityCommandBitmapEffectsFlags

Requirements

Target Platforms: Microsoft .NET Framework 3.0, Windows XP, Windows Vista, and Windows Server 2003

See Also