Ends the fast magic wand engine.
#include "l_bitmap.h"
L_LTIMGCOR_API L_INT EXT_FUNCTION L_EndFastMagicWandEngine(MagicWnd, uFlags)
A fast magic wand handle, initialized by calling the L_StartFastMagicWandEngine function.
Reserved for future use. Must be 0.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
For each call to L_StartFastMagicWandEngine there must be a call to L_EndFastMagicWandEngine. This function should be the last function to be called after calling L_StartFastMagicWandEngine and L_FastMagicWand. It will clean up and free memory allocated within the MAGICWANDHANDLE.
Win32, x64, Linux.
For an example, refer to L_FastMagicWand.
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