This tutorial shows how to create a C# .NET Core Console application that uses the LEADTOOLS SDK to burn annotations onto an Image.
|Summary||This tutorial covers burning annotations to an image in a C# .NET Core Console application|
|Completion Time||30 minutes|
|Visual Studio Project||Download tutorial project (496 KB)|
|Platform||C# .NET Core Console Application|
|IDE||Visual Studio 2017, 2019|
|Development License||Download LEADTOOLS|
|Try it in another language|
Before working on the Burn Annotations to an Image - .NET Core Console C# tutorial, get familiar with the basic steps of creating a project by reviewing the Add References and Set a License Tutorial tutorial.
Start with a copy of the project created in the Add References and Set a License Tutorial tutorial. If you do not have that project, follow the steps in that tutorial to create it.
This tutorial requires the following NuGet package:
For a complete list of which DLL files are required for your application, refer to Files to be Included With Your Application.
The License unlocks the features needed for the project. It must be set before any toolkit function is called. For details, including tutorials for different platforms, refer to Setting a Runtime License.
There are two types of runtime licenses:
How to properly add LEADTOOLS NuGet references is covered in the Add References and Set a License Tutorial.
With the project created, the references added, and the license set, coding can begin.
In Solution Explorer, open
Program.cs and add the following statements to the
using block at the top of the file.
Program.cs file, add a new method called
BurnAnnotationsToImage() and call it inside the Main method after the
SetLicense() method. The source image is provided with the project. There is also an XML file that contains the annotations data. The file names for these two files are:
|Burn-Annotations-to-an-Image-Annotations-File.xml||LEAD annotations file|
These files are in the same directory as the
Program.cs C# source file.
Add the below code to load a RasterImage, load the AnnContainer, map the AnnContainer to the image, burn the container to the image, and export the new image to a file.
static void BurnAnnotationsToImage()
string imageFile = @"Burn-Annotations-to-an-Image-Source-Image.jpg";
string annFile = @"Burn-Annotations-to-an-Image-Annotations-File.xml";
string outputFile = @"output.jpg";
AnnDrawRenderingEngine _renderingEngine = new AnnDrawRenderingEngine();
using (RasterCodecs codecs = new RasterCodecs())
AnnCodecs annCodecs = new AnnCodecs();
AnnContainer container = new AnnContainer();
using (RasterImage srcImage = codecs.Load(imageFile))
container.Mapper.MapResolutions(srcImage.XResolution, srcImage.YResolution, srcImage.XResolution, srcImage.YResolution);
container.Size = container.Mapper.SizeToContainerCoordinates(srcImage.ImageSize.ToLeadSizeD());
container = annCodecs.Load(annFile, 1);
using (RasterImage burnImage = _renderingEngine.RenderOnImage(container, srcImage))
codecs.Save(burnImage, outputFile, RasterImageFormat.Jpeg, 0);
Run the project by pressing F5, or by selecting Debug -> Start Debugging.
If the steps were followed correctly, the application loads the specified image, loads the specified annotations XML file, and then burns those annotations to the image and exports that image to a file. The following screenshot shows the expected output:
This tutorial showed how to add the necessary references to burn annotations to an image, and how to use the