Gets the 8-bit lookup table (LUT) of this RasterImage.
public RasterColor GetLookupTable()
Public Function GetLookupTable() As RasterColor()
@property (nonatomic, strong, readonly, nullable) NSArray<LTRasterColor *> *lookupTable
public RasterColor getLookupTable()
The lookup table (LUT) is used when the value of UseLookupTable is set to true.
The 8-bit and 16-bit lookup tables are synchronized, so when you change one, the other is changed as well The 16-bit lookup table (GetLookupTable16) has more precision so it is recommended you use the 16-bit LUT instead of the 8-bit LUT.
LUT is also used for displaying extended Palette color image such as bit stored is 16-bit and LUT contains color value. This is typical of Ultra Sound image.
For more information, refer to Grayscale Images.
For an example, refer to SetLookupTable.
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